Station XX-15405 · no signal
A Shockbyte Rust Server
Offline 51.81.179.105:29188 checked 16d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,405
- top 71%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 2.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 12 Oct, 20:59 UTC17d ago | M0.3▲rising | 2 | – | running | 0 | |
| Mon 12 Oct, 03:55 UTC17d ago | M0.3▲rising | 2 | – | 0.7 days | 0 | |
| Wed 7 Oct, 02:46 UTC22d ago | M0.0▲rising | 1 | halved by day 4 | 5 days | 0 | |
| Tue 6 Oct, 17:19 UTC23d ago | M0.0▲rising | 1 | – | 0.4 days | 0 | |
| Mon 5 Oct, 04:50 UTC24d ago | M0.0▲rising | 1 | – | 1.5 days | 0 | |
| Fri 2 Oct, 04:42 UTC27d ago | M0.0▲rising | 1 | halved by day 1 | 3 days | 0 | |
| Thu 1 Oct, 20:08 UTC FW28d ago | M0.0▲rising | 1 | – | 0.4 days | 0 | |
| Wed 30 Sep, 00:31 UTC29d ago | M0.0▲rising | 1 | – | 1.8 days | 0 | |
| Tue 29 Sep, 18:14 UTC30d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Sat 26 Sep, 02:55 UTC33d ago | M0.0▲rising | 1 | halved by day 2 | 3.6 days | 0 | |
| Wed 23 Sep, 03:39 UTC36d ago | M0.0▲rising | 1 | held half | 3 days | 0 | |
| Sat 19 Sep, 15:29 UTC40d ago | M0.0▲rising | 1 | halved by day 1 | 3.5 days | 0 | |
| Sat 19 Sep, 04:30 UTC40d ago | M0.0▲rising | 1 | – | 0.5 days | 0 | |
| Wed 16 Sep, 04:35 UTC43d ago | M0.0▲rising | 1 | halved by day 1 | 3 days | 0 | |
| Mon 14 Sep, 05:10 UTC45d ago | M0.0▲rising | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on A Shockbyte Rust Server?
Generated by the game, the map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.
Population
How many players are recorded on A Shockbyte Rust Server right now?
No players are recorded on A Shockbyte Rust Server at this moment; it is offline, and the last sighting was 16 days 17 hours ago.
How does A Shockbyte Rust Server rank against other Rust servers?
Over the last seven days, A Shockbyte Rust Server recorded enough player hours to reach #15,405 worldwide, placing it in the top 71% of all ranked servers.
Server details
How reliably does A Shockbyte Rust Server stay online?
A Shockbyte Rust Server is down at the moment; the last recorded contact was 16 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does A Shockbyte Rust Server run from?
Nothing about a region comes from A Shockbyte Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 51.81.179.105:29188.
Which Rust version is A Shockbyte Rust Server running?
Rust network protocol 2634 and build 167584 on Linux is what A Shockbyte Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on A Shockbyte Rust Server?
2 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 2.5 it fell below half in the wipes where it didn't hold.
How often does A Shockbyte Rust Server wipe, and on which days?
There is no next wipe to predict at A Shockbyte Rust Server, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 17 days 1 hours is how long the current world has been running.
Lists and tags
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does A Shockbyte Rust Server appear?
The Rust Server Trends lists that take in A Shockbyte Rust Server are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto A Shockbyte Rust Server?
To join, enter client.connect 51.81.179.105:29188 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.