Station XX-15299 · no signal
TheDuckPond
Offline 51.81.176.97:25586 checked 15d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,299
- top 71%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 11 Oct, 23:01 UTC17d ago | M0.0■steady | 2 | – | running | 2 | |
| Sun 11 Oct, 00:51 UTC18d ago | M0.0▲rising | 2 | – | 0.9 days | 1 | |
| Tue 6 Oct, 04:06 UTC22d ago | M0.3▲rising | 2 | held half | 4.9 days | 0 | |
| Sat 3 Oct, 22:44 UTC25d ago | M0.0▲rising | 2 | held half | 2.2 days | 1 | |
| Sat 3 Oct, 01:40 UTC26d ago | M0.5▲rising | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on TheDuckPond?
TheDuckPond runs a procedural map of size 4,250 with seed 142150012, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on TheDuckPond?
The name of TheDuckPond gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on TheDuckPond?
No players are recorded on TheDuckPond at this moment; it is offline, and the last sighting was 15 days 5 hours ago.
How does TheDuckPond rank against other Rust servers?
On player hours for the past week, TheDuckPond sits at #15,299, which puts it inside the top 71% of every ranked server.
Server details
How reliably does TheDuckPond stay online?
As recorded now, TheDuckPond is not reachable, the last contact having been 15 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 3 October 2026.
Which region does TheDuckPond run from?
Nothing about a region comes from TheDuckPond. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 51.81.176.97:25586 is the address it uses.
Which Rust version is TheDuckPond running?
On Linux, TheDuckPond runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on TheDuckPond?
The recent wipes averaged a busiest count of 2 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does TheDuckPond run its wipes?
No next wipe can be predicted for TheDuckPond, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 17 days 2 hours.
Server tags
What do the server tags on TheDuckPond mean?
Tags published by TheDuckPond and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does TheDuckPond appear?
These Rust Server Trends lists include TheDuckPond: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto TheDuckPond?
Enter client.connect 51.81.176.97:25586 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.