Station XX-15956 · no signal
Dead Signal Rust
Offline 51.79.46.223:28015 checked 22d ago
- Players now
- 0/ 125
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,956
- top 71%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 125 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 16:51 UTC24d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Dead Signal Rust?
The procedural map on Dead Signal Rust is size 4,250 with seed 50000, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Dead Signal Rust?
The name of Dead Signal Rust gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Dead Signal Rust right now?
No players are recorded on Dead Signal Rust at this moment; it is offline, and the last sighting was 22 days 4 hours ago.
How does Dead Signal Rust rank against other Rust servers?
The last seven days of player hours place Dead Signal Rust at #15,956, in the top 71% of all ranked servers.
Server details
How reliably does Dead Signal Rust stay online?
Dead Signal Rust is down at the moment; the last recorded contact was 22 days 4 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Dead Signal Rust hosted?
Nothing about a region comes from Dead Signal Rust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 51.79.46.223:28015.
Which Rust version is Dead Signal Rust running?
Dead Signal Rust is running Rust network protocol 2634 and build 166652 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Dead Signal Rust?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 2 hours after the wipe.
How often does Dead Signal Rust wipe, and on which days?
On record so far are too few of Dead Signal Rust's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 16 hours.
Tags
What do the server tags on Dead Signal Rust mean?
These are the tags Dead Signal Rust publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): 125 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Dead Signal Rust appear?
The Rust Server Trends lists that take in Dead Signal Rust are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Dead Signal Rust?
Enter client.connect 51.79.46.223:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.