Station XX-15349 · recording
Limited PvP Rust Server
Online 51.79.46.154:28758 checked 11m ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 01:51 UTC15d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sun 11 Oct, 21:43 UTC17d ago | M0.0▲rising | 1 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Limited PvP Rust Server?
Generated by the game, the map on Limited PvP Rust Server is procedural, size 3,500 with seed 1636262161. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Limited PvP Rust Server?
No gather rate appears in the name of Limited PvP Rust Server. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Limited PvP Rust Server right now?
A reading taken now shows 0 players on Limited PvP Rust Server, which has 75 slots. Averaged across the last seven days, the population was 0 players.
How does Limited PvP Rust Server rank against other Rust servers?
On player hours for the past week, Limited PvP Rust Server sits at #15,349, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does Limited PvP Rust Server stay online?
Limited PvP Rust Server is up at the moment. The uptime it reports puts its last restart about 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 11 October 2026 is when Rust Server Trends first recorded it.
Does Limited PvP Rust Server hold a steady tick rate?
Across the last 48 hours it averaged 198 server fps, with a floor of 125. At its highest, it carried 61,110 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,730 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Limited PvP Rust Server run from?
No region is published by Limited PvP Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 51.79.46.154:28758.
Which Rust version is Limited PvP Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is what Limited PvP Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Limited PvP Rust Server?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 2 hours after the wipe.
How often does Limited PvP Rust Server wipe, and on which days?
On record so far are too few of Limited PvP Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 15 days 23 hours is how long the current world has been running.
Lists and tags
What do the server tags on Limited PvP Rust Server mean?
These are the tags Limited PvP Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp75 (Max players): The server has 75 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Limited PvP Rust Server appear?
The Rust Server Trends lists that take in Limited PvP Rust Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto Limited PvP Rust Server?
To join, enter client.connect 51.79.46.154:28758 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.