Station XX-16275 · no signal
Wonkuk's Private Server
Offline 51.79.218.234:21689 checked 28d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,275
- top 69%
- Last wipe
- 35d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #643 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Wonkuk's Private Server?
Wonkuk's Private Server runs a procedural map of size 4,500 with seed 2022, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Wonkuk's Private Server?
You will find no gather rate in the name of Wonkuk's Private Server. The limit for a group is 4 players (quad). In softcore mode, An easier Facepunch mode that lets you keep part of your loot. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Wonkuk's Private Server?
No players are recorded on Wonkuk's Private Server at this moment; it is offline, and the last sighting was 28 days 6 hours ago.
How does Wonkuk's Private Server rank against other Rust servers?
The last seven days of player hours place Wonkuk's Private Server at #16,275, in the top 69% of all ranked servers. The ranking for quad puts it at #643.
Operator and location
How reliably does Wonkuk's Private Server stay online?
No contact with Wonkuk's Private Server right now, and the last recorded contact was 28 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.
Which region does Wonkuk's Private Server run from?
Nothing about a region comes from Wonkuk's Private Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 51.79.218.234:21689 is the address it uses.
Which Rust version is Wonkuk's Private Server running?
On Linux, Wonkuk's Private Server runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Wonkuk's Private Server wipe, and on which days?
The rhythm of Wonkuk's Private Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 35 days 13 hours.
Server tags
What do the server tags on Wonkuk's Private Server mean?
Tags published by Wonkuk's Private Server and read by the game's server browser include gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp10 (Max players): The server has 10 slots; ts4 (Group limit): The team limit is 4; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Wonkuk's Private Server appear?
You will find Wonkuk's Private Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Join the server
What steps get you onto Wonkuk's Private Server?
Enter client.connect 51.79.218.234:21689 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.