Station EA-3408 · recording
[SEA] Malaysian Rust Community
Online EA 51.79.181.190:10000 checked 12m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 7
- Rank
- #3,408
- top 15% · #295 in EA
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 16h
- Fri 30 Oct, 15:32 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Wed 14:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 15:32 UTC, in 16h. Every 7 days 1 hours · medium confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 80%of its recent wipes
- wipe-day peak
- 6players, last three wipes
- crowd held
- 40%else halves by day 2
Coming wipes
- 16hFri 30 Oct, 15:32 UTC
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 7d 18hFri 6 Nov, 17:02 UTC
- 14d 19hFri 13 Nov, 18:31 UTC
- 21d 21hFri 20 Nov, 20:01 UTC
- 28d 22hFri 27 Nov, 21:30 UTC
- 34d 20hThu 3 Dec, 19:00 UTCFW
- 36d 0hFri 4 Dec, 23:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 25 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 14:03 UTC6d ago | M0.8▲rising | 7 | – | running | 0 | |
| Fri 16 Oct, 14:54 UTC13d ago | M0.7▲rising | 5 | halved by day 5 | 7 days | 0 | |
| Fri 9 Oct, 13:25 UTC20d ago | M0.8▲rising | 6 | halved by day 2 | 7.1 days | 0 | |
| Thu 1 Oct, 23:22 UTC FW27d ago | M0.3▲rising | 3 | halved by day 2 | 7.6 days | 1 | |
| Sat 26 Sep, 12:57 UTC33d ago | M0.6▲rising | 4 | held half | 5.4 days | 0 | |
| Sun 20 Sep, 04:45 UTC39d ago | M0.6▲rising | 4 | held half | 6.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [SEA] Malaysian Rust Community?
Generated by the game, the map on [SEA] Malaysian Rust Community is procedural, size 4,050 with seed 2147483647. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [SEA] Malaysian Rust Community?
You will find no gather rate in the name of [SEA] Malaysian Rust Community. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on [SEA] Malaysian Rust Community right now?
At this moment, [SEA] Malaysian Rust Community records 0 players across 50 slots. The seven-day average is 1 players, with a peak of 7. The busiest point in the last 48 hours came at 14:00 UTC, averaging 3 players.
How does [SEA] Malaysian Rust Community rank against other Rust servers?
[SEA] Malaysian Rust Community is #295 in Asia and #3,408 worldwide on the past week's player hours, within the top 15% of ranked servers.
Operator and location
How reliably does [SEA] Malaysian Rust Community stay online?
Right now, you can reach [SEA] Malaysian Rust Community. The uptime it reports puts its last restart about 6 days 7 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does [SEA] Malaysian Rust Community perform under load?
The 48-hour average is 191 server fps; 156 is the lowest observed. At its highest, it carried 102,175 entities: buildings, deployables and the world's other contents. It reached a ceiling of 4,609 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does [SEA] Malaysian Rust Community run from?
The EA tag is how [SEA] Malaysian Rust Community lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.79.181.190:10000 is the address it uses.
What build of Rust does [SEA] Malaysian Rust Community use?
On Linux, [SEA] Malaysian Rust Community runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [SEA] Malaysian Rust Community?
On average, the busiest point of its recent wipes drew 6 players. 25 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 40% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.
How often does [SEA] Malaysian Rust Community wipe, and on which days?
Lately the wipes at [SEA] Malaysian Rust Community have come about every 7 days. Friday 30 October at 15:32 UTC is when its next wipe is due. It has run its current world for 6 days 8 hours. The tags it publishes carry a weekly wipe schedule.
Lists and tags
What do the server tags on [SEA] Malaysian Rust Community mean?
These are the tags [SEA] Malaysian Rust Community publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; EA (East Asia): East Asia is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [SEA] Malaysian Rust Community appear?
These Rust Server Trends lists include [SEA] Malaysian Rust Community: Rust community servers without the side modes. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Connecting
What steps get you onto [SEA] Malaysian Rust Community?
You can connect by pressing F1 in Rust and typing client.connect 51.79.181.190:10000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.