Rust Server TrendsSeismic network · station log
Recording Stations11,675 Players48,366 Active3,000 Wipes · 3 h102 48 h

Station EA-15948 · no signal

[SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME

Offline EA 51.79.163.235:28019 checked 22d ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,948
top 72% · #495 in EA
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EA-15948 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 72% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
10.7 daysbetween real wipes
wipe-day peak
4players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Sat 3 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 07:57 UTC26d ago M0.3rising 2 – running 0
Tue 22 Sep, 14:33 UTC37d ago M0.6rising 5 halved by day 3 10.7 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated SEA Sandbox - Creative | Build | Noclip EA · groups of 8+ · 11 on average
7/ 100
3/ 50
2/ 188
風紀委員 堤防部 EA · groups of 8+ · 1 on average
0/ 30
【南瓜】Build-Test EA · groups of 8+ · 10 on average
4/ 101
【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务 EA · groups of 20+ · monthly · 2 on average
2/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME?

Generated by the game, the map on [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME is procedural, size 3,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME?

The name of [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME gives no gather rate. At the game's default, groups can have up to 8 players. combat training is the game mode, loot is handed out for aim and PvP practice. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME?

No players are recorded on [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME at this moment; it is offline, and the last sighting was 22 days 14 hours ago.

How does [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME rank against other Rust servers?

For player hours across the last seven days, [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME takes #15,948 overall and #495 in Asia, inside the top 72% of all ranked servers.

Operator and location

How reliably does [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME stay online?

No contact with [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME right now, and the last recorded contact was 22 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Which region does [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME run from?

With its EA tag, [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME lists itself in Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 51.79.163.235:28019.

What build of Rust does [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME use?

Rust network protocol 2634 and build 166652 on Linux is what [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME?

4 players, on average, was the busiest crowd at its recent wipes. 8 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.

On what timetable does [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME run its wipes?

On record so far are too few of [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 18 hours is how long the current world has been running.

Lists and tags

What do the server tags on [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME mean?

The game's server browser reads the tags [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^c (Creative): Build freely in sandbox mode, with no gathering; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^k (Build server): A place to design and practise bases; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME appear?

You will find [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live, Rust build and creative servers, live and Rust creative servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Creative ^c, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

What steps get you onto [SEA] CAUTION AIM TRAIN SERVER | FFA | VS | RACE | GUNGAME?

Enter client.connect 51.79.163.235:28019 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^c,^d,^k,EA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Gameplay

^c
Creative Build freely in sandbox mode, with no gathering.
^d
Combat training You get loot handed to you to practise aim and PvP.
^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.