Station EA-2120 · recording
[SEA] Malaysia Rust | Friday Weekly
Online EA 51.79.163.230:60400 checked 9m ago
- Players now
- 4/ 100
- 4% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 2
- peak 11
- Rank
- #2,120
- top 9% · #199 in EA
- Last wipe
- 1h ago
- weekly schedule
- Next wipe
- 7d 1h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 4of 100 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +3into Thu 16:00 UTC
- Peak · 48 h
- 5most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 37% in EA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 11players, last three wipes
- crowd held
- 0%else halves by day 4
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 13d 22hThu 12 Nov, 16:10 UTC
- 20d 22hThu 19 Nov, 16:10 UTC
- 27d 22hThu 26 Nov, 16:10 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 41d 22hThu 10 Dec, 16:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 16:10 UTC1h ago | – | – | – | – | running | 1 |
| Thu 22 Oct, 16:08 UTC7d ago | M1.0▲rising | 11 | – | – | 2 | |
| Thu 15 Oct, 16:08 UTC14d ago | M0.8▲rising | 7 | halved by day 4 | 7 days | 1 | |
| Thu 8 Oct, 16:19 UTC21d ago | M1.1▲rising | 14 | halved by day 2 | 7 days | 0 | |
| Thu 1 Oct, 18:19 UTC FW27d ago | M1.2▲rising | 15 | halved by day 4 | 6.9 days | 0 | |
| Thu 24 Sep, 16:08 UTC35d ago | M1.2▲rising | 19 | halved by day 4 | 7.1 days | 4 | |
| Thu 17 Sep, 16:09 UTC42d ago | M1.0▲rising | 12 | held half | 7 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [SEA] Malaysia Rust | Friday Weekly?
Generated by the game, the map on [SEA] Malaysia Rust | Friday Weekly is procedural, size 4,250 with seed 1926677385. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [SEA] Malaysia Rust | Friday Weekly?
No gather rate appears in the name of [SEA] Malaysia Rust | Friday Weekly. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Its plugins are run through Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on [SEA] Malaysia Rust | Friday Weekly right now?
At this moment, [SEA] Malaysia Rust | Friday Weekly records 4 players across 100 slots. The seven-day average is 2 players, with a peak of 11. The busiest point in the last 48 hours came at 16:00 UTC, averaging 3 players.
How does [SEA] Malaysia Rust | Friday Weekly rank against other Rust servers?
For player hours across the last seven days, [SEA] Malaysia Rust | Friday Weekly takes #2,120 overall and #199 in Asia, inside the top 9% of all ranked servers.
Operator and location
How reliably does [SEA] Malaysia Rust | Friday Weekly stay online?
[SEA] Malaysia Rust | Friday Weekly is up at the moment. The uptime it reports puts its last restart about 6 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [SEA] Malaysia Rust | Friday Weekly hold a steady tick rate?
Its average server fps over the last 48 hours was 71, and it never dropped below 58. The world held up to 104,595 entities at its peak, buildings and deployables included. Memory use peaked at 5,694 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [SEA] Malaysia Rust | Friday Weekly run from?
In Asia [SEA] Malaysia Rust | Friday Weekly lists itself, with the tag EA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 51.79.163.230:60400.
What build of Rust does [SEA] Malaysia Rust | Friday Weekly use?
Rust network protocol 2635 and build 168909 on Linux is what [SEA] Malaysia Rust | Friday Weekly runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on [SEA] Malaysia Rust | Friday Weekly?
11 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 21 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.
On what timetable does [SEA] Malaysia Rust | Friday Weekly run its wipes?
The wipe rhythm at [SEA] Malaysia Rust | Friday Weekly is every Thursday at 16:10 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 1 hours. A weekly wipe schedule is published in its tags.
Lists and tags
What do the server tags on [SEA] Malaysia Rust | Friday Weekly mean?
Tags published by [SEA] Malaysia Rust | Friday Weekly and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [SEA] Malaysia Rust | Friday Weekly appear?
These Rust Server Trends lists include [SEA] Malaysia Rust | Friday Weekly: Rust community servers without the side modes and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Connecting
What steps get you onto [SEA] Malaysia Rust | Friday Weekly?
Enter client.connect 51.79.163.230:60400 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://rankeval.gg/servers/rust-malaysia-server/sea-malaysiarust.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
