Station XX-6138 · recording
blahblahblah
Online 51.38.155.251:28951 checked 11m ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 4
- Rank
- #6,138
- top 28%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Tue 23:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 daysbetween real wipes
- on rhythm
- 40%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 17:36 UTC4d ago | M0.0▲rising | 2 | – | running | 1 | |
| Sat 24 Oct, 12:32 UTC5d ago | M0.0▲rising | 2 | – | 1.2 days | 1 | |
| Thu 22 Oct, 15:35 UTC7d ago | M0.6▲rising | 4 | – | 1.9 days | 0 | |
| Wed 21 Oct, 12:59 UTC8d ago | M0.6▲rising | 4 | – | 1.1 days | 0 | |
| Tue 20 Oct, 21:56 UTC8d ago | M0.6▲rising | 4 | – | 0.6 days | 0 | |
| Sun 18 Oct, 11:39 UTC11d ago | M0.0▲rising | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on blahblahblah?
The procedural map on blahblahblah is size 1,000 with seed 50000, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on blahblahblah?
The name of blahblahblah gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on blahblahblah right now?
0 of the 75 slots on blahblahblah are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 4. The last 48 hours show their highest activity at 20:00 UTC, averaging 1 players.
How does blahblahblah rank against other Rust servers?
Over the last seven days, blahblahblah recorded enough player hours to reach #6,138 worldwide, placing it in the top 28% of all ranked servers.
Server details
How reliably does blahblahblah stay online?
Right now, you can reach blahblahblah. The uptime it reports puts its last restart about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 115, or 68% of the time. On 17 October 2026 it was recorded for the first time by Rust Server Trends.
Does blahblahblah hold a steady tick rate?
Across the last 48 hours it averaged 239 server fps, with a floor of 233. Buildings, deployables and all the rest of the world's entities brought it to a high of 6,046. Memory use peaked at 2,548 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does blahblahblah run from?
Nothing about a region comes from blahblahblah. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 51.38.155.251:28951 is the address it uses.
What build of Rust does blahblahblah use?
blahblahblah is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on blahblahblah?
On average, the busiest point of its recent wipes drew 3 players. 3 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
How often does blahblahblah wipe, and on which days?
There is no next wipe to predict at blahblahblah, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 5 days 3 hours.
Lists and tags
What do the server tags on blahblahblah mean?
Tags published by blahblahblah and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does blahblahblah appear?
These Rust Server Trends lists include blahblahblah: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto blahblahblah?
To join, enter client.connect 51.38.155.251:28951 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.