Station XX-15344 · no signal
CDR-GAMES
Offline 51.38.155.221:21919 checked 6d ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 19.1 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 16:03 UTC13d ago | M0.0■steady | 0 | – | running | 0 | |
| Sat 26 Sep, 13:18 UTC33d ago | M0.6▲rising | 4 | halved by day 4 | 19.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on CDR-GAMES?
The procedural map on CDR-GAMES is size 3,000 with seed 50000, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on CDR-GAMES?
No gather rate appears in the name of CDR-GAMES. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is off: VAC, from Valve.
Player counts
What is the current population on CDR-GAMES?
A reading taken now finds CDR-GAMES offline; the most recent activity was 6 days 9 hours ago. The population averaged 0 players over the past week.
How does CDR-GAMES rank against other Rust servers?
The last seven days of player hours place CDR-GAMES at #15,344, in the top 69% of all ranked servers.
Server facts
How reliably does CDR-GAMES stay online?
As recorded now, CDR-GAMES is not reachable, the last contact having been 6 days 9 hours ago. 31 of 168 hours in the last 7 full days were up time, 18% of the total. On 26 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does CDR-GAMES run from?
Nothing about a region comes from CDR-GAMES. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 51.38.155.221:21919 is the address it uses.
Which Rust version is CDR-GAMES running?
Rust network protocol 2634 and build 167781 on Linux is what CDR-GAMES runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on CDR-GAMES?
The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 4 in the wipes where it didn't hold.
On what timetable does CDR-GAMES run its wipes?
On record so far are too few of CDR-GAMES's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 13 days 23 hours.
Lists and tags
What do the server tags on CDR-GAMES mean?
These are the tags CDR-GAMES publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does CDR-GAMES appear?
These Rust Server Trends lists include CDR-GAMES: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to CDR-GAMES?
To join, enter client.connect 51.38.155.221:21919 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/cyberdream is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.