Station XX-15993 · no signal
A Shockbyte x Discord Production Rust Server
Offline 51.38.155.218:26671 checked 26d ago
- Players now
- 0/ 75
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,993
- top 70%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 75 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 30 Sep, 20:03 UTC28d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on A Shockbyte x Discord Production Rust Server?
The procedural map on A Shockbyte x Discord Production Rust Server is size 1,000 with seed 50000, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on A Shockbyte x Discord Production Rust Server?
The name of A Shockbyte x Discord Production Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on A Shockbyte x Discord Production Rust Server right now?
A reading taken now finds A Shockbyte x Discord Production Rust Server offline; the most recent activity was 26 days 6 hours ago.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
Over the last seven days, A Shockbyte x Discord Production Rust Server recorded enough player hours to reach #15,993 worldwide, placing it in the top 70% of all ranked servers.
Server details
How reliably does A Shockbyte x Discord Production Rust Server stay online?
As recorded now, A Shockbyte x Discord Production Rust Server is not reachable, the last contact having been 26 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 19 September 2026 is when Rust Server Trends first recorded it.
Which region does A Shockbyte x Discord Production Rust Server run from?
A region is not published by A Shockbyte x Discord Production Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 51.38.155.218:26671.
Which Rust version is A Shockbyte x Discord Production Rust Server running?
On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
How often does A Shockbyte x Discord Production Rust Server wipe, and on which days?
On record so far are too few of A Shockbyte x Discord Production Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 28 days 20 hours.
Tags
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
Tags published by A Shockbyte x Discord Production Rust Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does A Shockbyte x Discord Production Rust Server appear?
These Rust Server Trends lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto A Shockbyte x Discord Production Rust Server?
To join, enter client.connect 51.38.155.218:26671 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.