Station XX-15512 · no signal
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly
Offline 51.222.255.150:28015 checked 43d ago
- Players now
- 0/ 60
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,512
- no region published
- Last wipe
- 81d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 60 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
The map on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is procedural, produced by the game.
Which settings and rules apply on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
The name of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
A reading taken now finds [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly offline; the most recent activity was 43 days 4 hours ago.
How does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly rank against other Rust servers?
The last seven days of player hours place [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly at #15,512, in the top – of all ranked servers.
Operator and location
How reliably does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly stay online?
As recorded now, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is not reachable, the last contact having been 43 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Which region does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly run from?
A region is not published by [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 51.222.255.150:28015.
What build of Rust does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly use?
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is running Rust network protocol 2632 and build 162434 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly run its wipes?
The rhythm of [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 81 days 8 hours is how long the current world has been running.
Lists and tags
What do the server tags on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly mean?
Tags published by [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp60 (Max players): Slots: 60; ts8 (Group limit): Teams max out at 8, the default set by the game; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs162434 (Build): It runs game build 162434; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly appear?
You will find [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
You can connect by pressing F1 in Rust and typing client.connect 51.222.255.150:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.