Station NA-15491 · no signal
Radiation Zone
Offline NA 51.222.254.177:28053 checked 39d ago
- Players now
- 0/ 125
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,491
- top 69% · #1586 in NA
- Last wipe
- 39d ago
- biweekly schedule
- Next wipe
- 2d 1h
- Thu 29 Oct, 20:22 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 125 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 20:22 UTC, in 2d 1h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Radiation Zone?
Radiation Zone runs a procedural map of size 4,700 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.
Which settings and rules apply on Radiation Zone?
You will find no gather rate in the name of Radiation Zone. Up to 16 players can be in a group. It plays in pve mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Radiation Zone?
No players are recorded on Radiation Zone at this moment; it is offline, and the last sighting was 39 days 21 hours ago.
How does Radiation Zone rank against other Rust servers?
Radiation Zone is #1,586 in North America and #15,491 worldwide on the past week's player hours, within the top 69% of ranked servers.
Operator and location
How reliably does Radiation Zone stay online?
As recorded now, Radiation Zone is not reachable, the last contact having been 39 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 17 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Radiation Zone run from?
The NA tag is how Radiation Zone lists itself in North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 51.222.254.177:28053 is the address it uses.
What build of Rust does Radiation Zone use?
On Linux, Radiation Zone runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Radiation Zone wipe, and on which days?
From biweekly: 14 days after its last wipe the next wipe of Radiation Zone is estimated. The date of its next wipe is Thursday 29 October at 20:22 UTC. It has run its current world for 39 days 22 hours. Its tags state that it wipes every two weeks.
Server tags
What do the server tags on Radiation Zone mean?
Tags published by Radiation Zone and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): The server has 125 slots; ts16 (Group limit): Teams are capped at 16 players; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Radiation Zone appear?
You will find Radiation Zone on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Connecting
How do you connect to Radiation Zone?
You can connect by pressing F1 in Rust and typing client.connect 51.222.254.177:28053 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://sanguinerust.com is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.