Station NA-3495 · recording
The Rusting Dead | Zombies | Hardcore
Online NA 51.222.245.218:28015 checked 9m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #3,495
- top 16% · #582 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 2h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Wed 14:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
- wipe-day peak
- 4players, last three wipes
Coming wipes
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTC FW27d ago | M0.6▲rising | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on The Rusting Dead | Zombies | Hardcore?
Generated by the game, the map on The Rusting Dead | Zombies | Hardcore is procedural and size 4,250. You will find the map named Procedural.
Which settings and rules apply on The Rusting Dead | Zombies | Hardcore?
No gather rate appears in the name of The Rusting Dead | Zombies | Hardcore. It gives no group limit in its listing. hardcore is the game mode, Facepunch's most demanding mode. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC off, Valve's anti-cheat.
Player counts
What is the current population on The Rusting Dead | Zombies | Hardcore?
At this moment, The Rusting Dead | Zombies | Hardcore records 0 players across 100 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 3. The last 48 hours show their highest activity at 13:00 UTC, averaging 2 players.
How does The Rusting Dead | Zombies | Hardcore rank against other Rust servers?
The last seven days of player hours place The Rusting Dead | Zombies | Hardcore at #3,495, in the top 16% of all ranked servers and #582 in North America.
Operator and location
How reliably does The Rusting Dead | Zombies | Hardcore stay online?
Right now, you can reach The Rusting Dead | Zombies | Hardcore. Going by the uptime figure it reports, it restarted about 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 166, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does The Rusting Dead | Zombies | Hardcore hold a steady tick rate?
Its average server fps over the last 48 hours was 30, and it never dropped below 30. The world held up to 98,355 entities at its peak, buildings and deployables included. It reached a ceiling of 5,116 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is The Rusting Dead | Zombies | Hardcore hosted?
In North America The Rusting Dead | Zombies | Hardcore lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 51.222.245.218:28015 is the address it uses.
What build of Rust does The Rusting Dead | Zombies | Hardcore use?
Rust network protocol 2635 and build 168909 on Linux is what The Rusting Dead | Zombies | Hardcore runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on The Rusting Dead | Zombies | Hardcore?
4 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 3 hours after the wipe.
How often does The Rusting Dead | Zombies | Hardcore wipe, and on which days?
The force wipe is the only wipe The Rusting Dead | Zombies | Hardcore takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 22 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on The Rusting Dead | Zombies | Hardcore mean?
These are the tags The Rusting Dead | Zombies | Hardcore publishes for the browser to read: gmhardcore (Game mode): A harsher ruleset, hardcore; mp100 (Max players): The server has 100 slots; ts0 (Group limit): Team play is turned off; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^h (Hardcore): Fewer helpers and harsher survival in Facepunch's hardcore mode; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does The Rusting Dead | Zombies | Hardcore appear?
The Rust Server Trends lists that take in The Rusting Dead | Zombies | Hardcore are: Modded Rust servers, tracked live, Rust zombie servers, by recorded population and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
Join the server
What steps get you onto The Rusting Dead | Zombies | Hardcore?
You can connect by pressing F1 in Rust and typing client.connect 51.222.245.218:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://therustingdead.com.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.