Rust Server TrendsSeismic network · station log
Recording Stations11,876 Players94,650 Active4,085 Wipes · 3 h164 48 h

Station XX-15383 · recording

Yabadabadoo

Online 51.222.244.178:60415 checked 6m ago

biweekly wipes vanilla
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,383
top 70%
Last wipe
14d ago
biweekly schedule
Next wipe
8d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15383 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 23h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 8d 23hThu 5 Nov, 19:00 UTCFW
  2. 13d 10hTue 10 Nov, 05:32 UTC
  3. 27d 10hTue 24 Nov, 05:32 UTC
  4. 36d 23hThu 3 Dec, 19:00 UTCFW
  5. 41d 10hTue 8 Dec, 05:32 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 13 Oct, 05:32 UTC14d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 281 on average
282/ 350
Rustafied.com - EU Medium - Large EU · groups of 16+ · biweekly · 158 on average
112/ 150
Rustopia.gg - US Medium NA · groups of 12+ · biweekly · 121 on average
39/ 200
Rusty Moose |US Biweekly| NA · groups of 12+ · biweekly · 98 on average
19/ 200
Rustoria.co - SEA Medium EA · groups of 16+ · biweekly · 82 on average
41/ 200
Rustoria.co - US Medium Premium NA · groups of 12+ · biweekly · 57 on average
27/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Yabadabadoo?

Yabadabadoo runs a procedural map of size 1,800 with seed 1, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Yabadabadoo?

The name of Yabadabadoo gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Yabadabadoo?

At this moment, Yabadabadoo records 0 players across 10 slots. The seven-day average for this server is 0 players.

How does Yabadabadoo rank against other Rust servers?

On player hours for the past week, Yabadabadoo sits at #15,383, which puts it inside the top 70% of every ranked server.

Server details

How reliably does Yabadabadoo stay online?

As recorded now, Yabadabadoo is running. Its reported uptime points to a restart about 14 days 11 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Yabadabadoo perform under load?

Across the last 48 hours it averaged 232 server fps, with a floor of 156. Buildings, deployables and all the rest of the world's entities brought it to a high of 11,763. It reached a ceiling of 1,887 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Yabadabadoo run from?

No region is published by Yabadabadoo. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 51.222.244.178:60415.

Which Rust version is Yabadabadoo running?

Yabadabadoo is running Rust network protocol 2634 and build 167584 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Yabadabadoo?

The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does Yabadabadoo wipe, and on which days?

Its schedule cannot be confirmed, as too few of Yabadabadoo's wipes are on record; the prediction follows its tag instead. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 14 days 13 hours. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on Yabadabadoo mean?

The game's server browser reads the tags Yabadabadoo publishes: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Yabadabadoo appear?

The Rust Server Trends lists that take in Yabadabadoo are: Rust community servers without the side modes and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

What steps get you onto Yabadabadoo?

You can connect by pressing F1 in Rust and typing client.connect 51.222.244.178:60415 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^b,^v,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167584
Build Game build: 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.