Station XX-16032 · no signal
Rust Beyond | Test Server
Offline 51.210.34.129:28035 checked 27d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,032
- top 69%
- Last wipe
- 29d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 6.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 29 Sep, 21:44 UTC29d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sun 27 Sep, 16:33 UTC31d ago | M0.0▲rising | 1 | halved by day 1 | 2.2 days | 0 | |
| Wed 16 Sep, 16:47 UTC42d ago | M0.0■steady | 0 | – | 11 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust Beyond | Test Server?
Rust Beyond | Test Server uses a procedural map, which the game generates.
Which settings and rules apply on Rust Beyond | Test Server?
The name of Rust Beyond | Test Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on Rust Beyond | Test Server?
Rust Beyond | Test Server is not responding at this moment and is offline, last seen 27 days 4 hours ago.
How does Rust Beyond | Test Server rank against other Rust servers?
Over the last seven days, Rust Beyond | Test Server recorded enough player hours to reach #16,032 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does Rust Beyond | Test Server stay online?
Rust Beyond | Test Server is down at the moment; the last recorded contact was 27 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 16 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Rust Beyond | Test Server run from?
Nothing about a region comes from Rust Beyond | Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 51.210.34.129:28035.
Which Rust version is Rust Beyond | Test Server running?
On Linux, Rust Beyond | Test Server runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Rust Beyond | Test Server?
The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does Rust Beyond | Test Server wipe, and on which days?
There is no next wipe to predict at Rust Beyond | Test Server, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 29 days 2 hours.
Server tags
What do the server tags on Rust Beyond | Test Server mean?
The game's server browser reads the tags Rust Beyond | Test Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust Beyond | Test Server appear?
You will find Rust Beyond | Test Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
What steps get you onto Rust Beyond | Test Server?
Enter client.connect 51.210.34.129:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.