Rust Server TrendsSeismic network · station log
Recording Stations11,886 Players99,275 Active3,950 Wipes · 3 h394 48 h

Station EU-5606 · recording

[EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS

Online EU 51.195.88.143:20540 checked 8m ago

2x trio weekly wipes vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,606
top 25% · #1812 in EU
Last wipe
6d ago
weekly schedule
Next wipe
12h
Fri 30 Oct, 05:50 UTC
Seismic record · station EU-5606 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 19:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 62% in EU, and #365 of the trio servers (top 58%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Friday 30 October, 05:50 UTC, in 12h. Every 6 days 19 hours · medium confidence

usual gap
7 daysbetween real wipes
on rhythm
80%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
25%else halves by day 4

Coming wipes

  1. 12hFri 30 Oct, 05:50 UTC
  2. 7d 2hThu 5 Nov, 19:00 UTCFW
  3. 7d 8hFri 6 Nov, 01:19 UTC
  4. 14d 3hThu 12 Nov, 20:48 UTC
  5. 20d 23hThu 19 Nov, 16:17 UTC
  6. 27d 18hThu 26 Nov, 11:46 UTC
  7. 35d 2hThu 3 Dec, 19:00 UTCFW
  8. 41d 9hThu 10 Dec, 02:44 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 10:21 UTC6d ago M0.3rising 2 – running 0
Fri 16 Oct, 10:21 UTC13d ago M0.3rising 2 held half 7 days 0
Fri 9 Oct, 14:51 UTC20d ago M0.3rising 2 halved by day 4 6.8 days 0
Sat 3 Oct, 13:53 UTC26d ago M0.0steady 0 – 6 days 0
Fri 25 Sep, 10:20 UTC34d ago M0.0rising 1 halved by day 1 8.1 days 0
Fri 18 Sep, 09:19 UTC41d ago M0.0rising 1 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MIRAGE RUST | SATURDAY SOLO/DUO/TRIO 2x | Wipe 24.10 EU · trio · 2x · weekly · 257 on average
24/ 500
WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPED EU · trio · 2x · weekly · 225 on average
836/ 850
Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 178 on average
101/ 130
Magic Rust #24 — Vanilla 2x (Solo/Duo/Trio) | Pyccкий EU · trio · 2x · weekly · 141 on average
258/ 320
MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10 EU · trio · 2x · weekly · 136 on average
116/ 350
[EU] Stevious 2x | Solo/Duo/Trio | 29/10 EU · trio · 2x · weekly · 66 on average
386/ 390
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

[EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS runs a procedural map of size 3,500 with seed 2285557, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

Its name points to a gather rate of 2x on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS. You can have up to 3 players in a group (trio). It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS right now?

0 of the 100 slots on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 19:00 UTC, averaging 1 players.

How does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS rank against other Rust servers?

[EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS is #1,812 in Europe and #5,606 worldwide on the past week's player hours, within the top 25% of ranked servers. The ranking for trio puts it at #365.

Server details

How reliably does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS stay online?

As recorded now, [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS is running. Its reported uptime points to a restart about 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 161, or 96% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS perform under load?

Across the last 48 hours it averaged 83 server fps, with a floor of 32. The world held up to 71,905 entities at its peak, buildings and deployables included. Its highest memory use was 2,833 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS run from?

The EU tag is how [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 51.195.88.143:20540.

Which Rust version is [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS running?

On Linux, [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

2 players, on average, was the busiest crowd at its recent wipes. 23 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. By day 4 it fell below half in the wipes where it didn't hold.

How often does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS wipe, and on which days?

About every 7 days is how often [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS has wiped lately. The date of its next wipe is Friday 30 October at 05:50 UTC. 6 days 6 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS mean?

The game's server browser reads the tags [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS publishes: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slots: 100; ts3 (Group limit): The team limit is 3; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS appear?

You will find [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers, Modded Rust servers, tracked live and Best trio Rust servers. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Join the server

How do you connect to [EU] FLASHBACK 2X | SOLO/DUO/TRIO | EVENTS?

You can connect by pressing F1 in Rust and typing client.connect 51.195.88.143:20540 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://flashback.gamestores.app/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts3,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players Slots: 100.
ts3
Group limit The team limit is 3.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.