Rust Server TrendsSeismic network · station log
Recording Stations11,698 Players44,070 Active3,087 Wipes · 3 h100 48 h

Station XX-1224 · recording

PUCA |HUN| OFFICIAL

Online 51.178.187.59:28080 checked 11m ago

moddedoxide
Connect
Players now
1/ 100
1% full
Motion · 24 h
M1.2falling
−17 players on the day
7-day average
13
peak 46
Rank
#1,224
top 5%
Last wipe
2d ago
no schedule published
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1224 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M1.2falling−17 players
Sharpest hour
−10into Wed 21:00 UTC
Peak · 48 h
46most players in any hour
Channel 1 · calibrated

Players

AveragePeak
02040608002:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

a steady gap

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap
10.3 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
35players, last three wipes
crowd held
67%else halves by day 1

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 17d 22hSun 15 Nov, 23:37 UTC
  3. 28d 5hThu 26 Nov, 06:35 UTC
  4. 35d 17hThu 3 Dec, 19:00 UTCFW
  5. 38d 12hSun 6 Dec, 13:32 UTC

The first 48 hours of its last wipes

Mon 26 OctWed 14 OctMon 5 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 46, 33 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 09:43 UTC2d ago M1.6rising 46 – running 8
Wed 14 Oct, 17:43 UTC14d ago M1.1rising 50+9 queue held half 11.7 days 37
Mon 5 Oct, 17:35 UTC23d ago M1.0rising 10 held half 9 days 0
Fri 25 Sep, 10:38 UTC33d ago M0.0rising 2 halved by day 1 10.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
35/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
123/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
40/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
31/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
6/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on PUCA |HUN| OFFICIAL?

The procedural map on PUCA |HUN| OFFICIAL is size 3,500 with seed 1862422565, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on PUCA |HUN| OFFICIAL?

You will find no gather rate in the name of PUCA |HUN| OFFICIAL. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on PUCA |HUN| OFFICIAL right now?

A reading taken now shows 1 players on PUCA |HUN| OFFICIAL, which has 100 slots. Across seven days this server recorded an average of 13 players and a peak of 46. The busiest point in the last 48 hours came at 18:00 UTC, averaging 42 players.

How does PUCA |HUN| OFFICIAL rank against other Rust servers?

On player hours for the past week, PUCA |HUN| OFFICIAL sits at #1,224, which puts it inside the top 5% of every ranked server.

Server facts

How reliably does PUCA |HUN| OFFICIAL stay online?

Right now, you can reach PUCA |HUN| OFFICIAL. Its reported uptime points to a restart about 17 hours ago. 82 of 168 hours in the last 7 full days were up time, 49% of the total. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Does PUCA |HUN| OFFICIAL hold a steady tick rate?

Across the last 48 hours it averaged 108 server fps, with a floor of 71. At its highest, it carried 88,521 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,896 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is PUCA |HUN| OFFICIAL hosted?

Nothing about a region comes from PUCA |HUN| OFFICIAL. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 51.178.187.59:28080.

What build of Rust does PUCA |HUN| OFFICIAL use?

On Windows, PUCA |HUN| OFFICIAL runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on PUCA |HUN| OFFICIAL?

35 players, on average, was the busiest crowd at its recent wipes. 33 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 67% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does PUCA |HUN| OFFICIAL wipe, and on which days?

The recent gap between wipes at PUCA |HUN| OFFICIAL is about 10.3 days. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 2 days 15 hours.

Lists and tags

What do the server tags on PUCA |HUN| OFFICIAL mean?

These are the tags PUCA |HUN| OFFICIAL publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does PUCA |HUN| OFFICIAL appear?

The Rust Server Trends lists that take in PUCA |HUN| OFFICIAL are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Average players: 10+ on average.

Connecting

How do you connect to PUCA |HUN| OFFICIAL?

To join, enter client.connect 51.178.187.59:28080 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.