Station OC-5672 · recording
[AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]
Online OC 51.161.216.38:28000 checked 9m ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #5,672
- top 25% · #131 in OC
- Last wipe
- 6d ago
- weekly schedule
- Next wipe
- 4h
- Fri 30 Oct, 04:08 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 13:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 61% in OC. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 04:08 UTC, in 4h. Every Friday at 04:08 UTC · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 50%else halves by day 3.5
Coming wipes
- 4hFri 30 Oct, 04:08 UTC
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 7d 4hFri 6 Nov, 04:08 UTC
- 14d 4hFri 13 Nov, 04:08 UTC
- 21d 4hFri 20 Nov, 04:08 UTC
- 28d 4hFri 27 Nov, 04:08 UTC
- 34d 19hThu 3 Dec, 19:00 UTCFW
- 35d 4hFri 4 Dec, 04:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 04:08 UTC6d ago | M0.3▲rising | 2 | – | running | 0 | |
| Fri 16 Oct, 05:12 UTC13d ago | M0.0▲rising | 2 | held half | 7 days | 1 | |
| Fri 9 Oct, 06:09 UTC20d ago | M0.0■steady | 2 | held half | 7 days | 2 | |
| Fri 2 Oct, 06:38 UTC27d ago | M0.0▲rising | 1 | halved by day 4 | 7 days | 0 | |
| Thu 1 Oct, 18:12 UTC FW28d ago | M0.0▲rising | 1 | – | 0.5 days | 0 | |
| Fri 25 Sep, 06:15 UTC34d ago | M0.0▲rising | 1 | halved by day 3 | 6.5 days | 0 | |
| Fri 18 Sep, 05:39 UTC41d ago | M0.0▲rising | 1 | halved by day 1 | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?
[AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] runs a procedural map of size 4,000 with seed 1424592647, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Loot++|PVP+ | FPS+.
Which settings and rules apply on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?
10x gather is what [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] runs, judging by its name. Up to 10 players can be in a group. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] right now?
0 of the 150 slots on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 14:00 UTC at 1 players.
How does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] rank against other Rust servers?
[AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] is #131 in Oceania and #5,672 worldwide on the past week's player hours, within the top 25% of ranked servers.
Server details
How reliably does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] stay online?
[AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] is up at the moment. The uptime it reports puts its last restart about 2 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 165, or 98% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] perform under load?
The 48-hour average is 11 server fps; 5 is the lowest observed. The world held up to 183,137 entities at its peak, buildings and deployables included. It reached a ceiling of 7,462 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] run from?
The OC tag is how [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] lists itself in Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 51.161.216.38:28000.
What build of Rust does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] use?
On Linux, [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?
On average, the busiest point of its recent wipes drew 2 players. 32 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.5.
How often does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] wipe, and on which days?
At [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] the wipes follow a every Friday at 04:08 UTC rhythm. Friday 30 October at 04:08 UTC is when its next wipe is due. 6 days 16 hours is how long the current world has been running. Its tags state a weekly wipe schedule.
Server tags
What do the server tags on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] mean?
These are the tags [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): Slots: 150; ts10 (Group limit): Each team can hold up to 10; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] appear?
You will find [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] on the following Rust Server Trends lists: 10x Rust servers, Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.
How to join
How do you connect to [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?
You can connect by pressing F1 in Rust and typing client.connect 51.161.216.38:28000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://www.scavengershaven.net.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
