Rust Server TrendsSeismic network · station log
Recording Stations11,753 Players67,907 Active3,403 Wipes · 3 h209 48 h

Station OC-5672 · recording

[AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]

Online OC 51.161.216.38:28000 checked 9m ago

10x weekly wipes moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,672
top 25% · #131 in OC
Last wipe
6d ago
weekly schedule
Next wipe
4h
Fri 30 Oct, 04:08 UTC
Seismic record · station OC-5672 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 13:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5200:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers, top 61% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 04:08 UTC, in 4h. Every Friday at 04:08 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 3.5

Coming wipes

  1. 4hFri 30 Oct, 04:08 UTC
  2. 6d 19hThu 5 Nov, 19:00 UTCFW
  3. 7d 4hFri 6 Nov, 04:08 UTC
  4. 14d 4hFri 13 Nov, 04:08 UTC
  5. 21d 4hFri 20 Nov, 04:08 UTC
  6. 28d 4hFri 27 Nov, 04:08 UTC
  7. 34d 19hThu 3 Dec, 19:00 UTCFW
  8. 35d 4hFri 4 Dec, 04:08 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 04:08 UTC6d ago M0.3rising 2 – running 0
Fri 16 Oct, 05:12 UTC13d ago M0.0rising 2 held half 7 days 1
Fri 9 Oct, 06:09 UTC20d ago M0.0steady 2 held half 7 days 2
Fri 2 Oct, 06:38 UTC27d ago M0.0rising 1 halved by day 4 7 days 0
Thu 1 Oct, 18:12 UTC FW28d ago M0.0rising 1 – 0.5 days 0
Fri 25 Sep, 06:15 UTC34d ago M0.0rising 1 halved by day 3 6.5 days 0
Fri 18 Sep, 05:39 UTC41d ago M0.0rising 1 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com | 10x | Clans | No BPs |x10 AU | Kits OC · groups of 32+ · 10x · weekly · 1 on average
2/ 100
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 66 on average
16/ 150
WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE OC · groups of 40+ · 5x · weekly · 3 on average
2/ 100
[AU] Winterust - 2x Main OC · groups of 10+ · 2x · weekly · 80 on average
4/ 75
[AU] Winterust - 2x Mondays OC · groups of 8+ · 2x · weekly · 63 on average
7/ 75
30/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY OC · groups of 8+ · 3x · weekly · 2 on average
5/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?

[AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] runs a procedural map of size 4,000 with seed 1424592647, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Loot++|PVP+ | FPS+.

Which settings and rules apply on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?

10x gather is what [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] runs, judging by its name. Up to 10 players can be in a group. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] right now?

0 of the 150 slots on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 14:00 UTC at 1 players.

How does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] rank against other Rust servers?

[AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] is #131 in Oceania and #5,672 worldwide on the past week's player hours, within the top 25% of ranked servers.

Server details

How reliably does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] stay online?

[AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] is up at the moment. The uptime it reports puts its last restart about 2 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 165, or 98% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] perform under load?

The 48-hour average is 11 server fps; 5 is the lowest observed. The world held up to 183,137 entities at its peak, buildings and deployables included. It reached a ceiling of 7,462 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] run from?

The OC tag is how [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] lists itself in Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 51.161.216.38:28000.

What build of Rust does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] use?

On Linux, [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?

On average, the busiest point of its recent wipes drew 2 players. 32 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.5.

How often does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] wipe, and on which days?

At [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] the wipes follow a every Friday at 04:08 UTC rhythm. Friday 30 October at 04:08 UTC is when its next wipe is due. 6 days 16 hours is how long the current world has been running. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] mean?

These are the tags [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): Slots: 150; ts10 (Group limit): Each team can hold up to 10; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): A wipe comes once a week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] appear?

You will find [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop] on the following Rust Server Trends lists: 10x Rust servers, Oceania Rust servers, live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

How to join

How do you connect to [AU] SCAVENGERSHAVEN.NET 10x No BPs [Loot++|PVP|MyMini|Shop]?

You can connect by pressing F1 in Rust and typing client.connect 51.161.216.38:28000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://www.scavengershaven.net.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,OC,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players Slots: 150.
ts10
Group limit Each team can hold up to 10.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

OC
Oceania The server browser files it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.