Rust Server TrendsSeismic network · station log
Recording Stations11,897 Players102,621 Active3,980 Wipes · 3 h399 48 h

Station XX-7824 · recording

A Rust Server

Online 51.161.199.206:28000 checked 8m ago

moddedoxide
Connect
Players now
1/ 75
1% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 1
Rank
#7,824
top 35%
Last wipe
12h ago
no schedule published
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-7824 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 75 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Thu 06:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75105:0007:0009:0012:0014:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040005:0007:0009:0012:0014:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
on rhythm
86%of its recent wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 13d 11hThu 12 Nov, 04:57 UTC
  3. 20d 11hThu 19 Nov, 04:57 UTC
  4. 27d 11hThu 26 Nov, 04:57 UTC
  5. 35d 1hThu 3 Dec, 19:00 UTCFW
  6. 41d 11hThu 10 Dec, 04:57 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 04:57 UTC12h ago – – – – running 0
Thu 22 Oct, 04:57 UTC7d ago M0.0steady 0 – – 0
Thu 15 Oct, 04:56 UTC14d ago M0.0steady 0 – 7 days 0
Thu 8 Oct, 04:56 UTC21d ago M0.0rising 1 halved by day 1 7 days 0
Tue 6 Oct, 05:45 UTC23d ago M0.0steady 0 – 2 days 0
Thu 1 Oct, 05:56 UTC28d ago M0.0falling 0 – 5 days 1
Thu 24 Sep, 05:56 UTC35d ago M0.0rising 1 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
144/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
196/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
90/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average
226/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
348/ 350
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on A Rust Server?

Generated by the game, the map on A Rust Server is procedural, size 4,500 with seed 3152. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.

Which settings and rules apply on A Rust Server?

You will find no gather rate in the name of A Rust Server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on A Rust Server right now?

A reading taken now shows 1 players on A Rust Server, which has 75 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 06:00 UTC, averaging 1 players.

How does A Rust Server rank against other Rust servers?

The last seven days of player hours place A Rust Server at #7,824, in the top 35% of all ranked servers.

Server details

How reliably does A Rust Server stay online?

As recorded now, A Rust Server is running. The uptime it reports puts its last restart about 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 23, or 14% of the time. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Does A Rust Server hold a steady tick rate?

Its average server fps over the last 48 hours was 184, and it never dropped below 153. The world held up to 110,869 entities at its peak, buildings and deployables included. Memory use peaked at 4,411 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is A Rust Server hosted?

Nothing about a region comes from A Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 51.161.199.206:28000.

What build of Rust does A Rust Server use?

A Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on A Rust Server?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 1 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does A Rust Server wipe, and on which days?

At A Rust Server the wipes follow a every Thursday at 04:57 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 12 hours.

Tags

What do the server tags on A Rust Server mean?

The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; oxidation (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does A Rust Server appear?

The Rust Server Trends lists that take in A Rust Server are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

What steps get you onto A Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 51.161.199.206:28000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players Slots: 75.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

oxidation
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.