Station XX-7824 · recording
A Rust Server
Online 51.161.199.206:28000 checked 8m ago
- Players now
- 1/ 75
- 1% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #7,824
- top 35%
- Last wipe
- 12h ago
- no schedule published
- Next wipe
- 7d 1h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 75 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Thu 06:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 86%of its recent wipes
- wipe-day peak
- 0players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 13d 11hThu 12 Nov, 04:57 UTC
- 20d 11hThu 19 Nov, 04:57 UTC
- 27d 11hThu 26 Nov, 04:57 UTC
- 35d 1hThu 3 Dec, 19:00 UTCFW
- 41d 11hThu 10 Dec, 04:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 04:57 UTC12h ago | – | – | – | – | running | 0 |
| Thu 22 Oct, 04:57 UTC7d ago | M0.0■steady | 0 | – | – | 0 | |
| Thu 15 Oct, 04:56 UTC14d ago | M0.0■steady | 0 | – | 7 days | 0 | |
| Thu 8 Oct, 04:56 UTC21d ago | M0.0▲rising | 1 | halved by day 1 | 7 days | 0 | |
| Tue 6 Oct, 05:45 UTC23d ago | M0.0■steady | 0 | – | 2 days | 0 | |
| Thu 1 Oct, 05:56 UTC28d ago | M0.0▼falling | 0 | – | 5 days | 1 | |
| Thu 24 Sep, 05:56 UTC35d ago | M0.0▲rising | 1 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on A Rust Server?
Generated by the game, the map on A Rust Server is procedural, size 4,500 with seed 3152. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on A Rust Server?
You will find no gather rate in the name of A Rust Server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on A Rust Server right now?
A reading taken now shows 1 players on A Rust Server, which has 75 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 06:00 UTC, averaging 1 players.
How does A Rust Server rank against other Rust servers?
The last seven days of player hours place A Rust Server at #7,824, in the top 35% of all ranked servers.
Server details
How reliably does A Rust Server stay online?
As recorded now, A Rust Server is running. The uptime it reports puts its last restart about 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 23, or 14% of the time. On 17 September 2026 it was recorded for the first time by Rust Server Trends.
Does A Rust Server hold a steady tick rate?
Its average server fps over the last 48 hours was 184, and it never dropped below 153. The world held up to 110,869 entities at its peak, buildings and deployables included. Memory use peaked at 4,411 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is A Rust Server hosted?
Nothing about a region comes from A Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 51.161.199.206:28000.
What build of Rust does A Rust Server use?
A Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on A Rust Server?
The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 1 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.
How often does A Rust Server wipe, and on which days?
At A Rust Server the wipes follow a every Thursday at 04:57 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 12 hours.
Tags
What do the server tags on A Rust Server mean?
The game's server browser reads the tags A Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; oxidation (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does A Rust Server appear?
The Rust Server Trends lists that take in A Rust Server are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Join the server
What steps get you onto A Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 51.161.199.206:28000 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.