Station OC-13657 · no signal
Fossil's Playground
Offline OC 51.161.198.94:28055 checked 10d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,657
- top 62% · #177 in OC
- Last wipe
- 19d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers, top 82% in OC, and #579 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 23:07 UTC19d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Fossil's Playground?
Generated by the game, the map on Fossil's Playground is procedural, size 3,750 with seed 3671786. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Fossil's Playground?
No gather rate appears in the name of Fossil's Playground. 4 players is the most a group can hold (quad). It plays in softcore mode, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. You need Rust's premium status to join this server. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Fossil's Playground?
A reading taken now finds Fossil's Playground offline; the most recent activity was 10 days 11 hours ago.
How does Fossil's Playground rank against other Rust servers?
For player hours across the last seven days, Fossil's Playground takes #13,657 overall and #177 in Oceania, inside the top 62% of all ranked servers. Within quad, it places #579.
Server facts
How reliably does Fossil's Playground stay online?
Fossil's Playground is down at the moment; the last recorded contact was 10 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.
Which region does Fossil's Playground run from?
The OC tag is how Fossil's Playground lists itself in Oceania. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 51.161.198.94:28055 is the address it uses.
Which Rust version is Fossil's Playground running?
Fossil's Playground is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Fossil's Playground?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does Fossil's Playground wipe, and on which days?
The force wipe is the only wipe Fossil's Playground takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 19 days 20 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on Fossil's Playground mean?
Tags published by Fossil's Playground and read by the game's server browser include gmsoftcore (Game mode): An easier ruleset, softcore; mp50 (Max players): The server has 50 slots; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^s (Softcore): You keep some of your inventory on death in Facepunch's softcore mode; ^q (Premium): You need Rust's premium status to join this server; OC (Oceania): The server browser files it under Oceania. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Fossil's Playground appear?
The Rust Server Trends lists that take in Fossil's Playground are: Oceania Rust servers, live and Rust community servers without the side modes. You will find it under these filters on the server list: Region: Oceania; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore and Premium; Server tag: Monthly ^m, Softcore ^s and Premium ^q; Group limit: Quad; Wipe schedule: Monthly.
Connecting
How do you connect to Fossil's Playground?
Enter client.connect 51.161.198.94:28055 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You need Rust's premium status to join this server.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
