Rust Server TrendsSeismic network · station log
Recording Stations11,622 Players33,162 Active2,812 Wipes · 3 h74 48 h

Station XX-13880 · recording

My Rust Server

Online 51.161.198.100:28015 checked 9m ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 1
Rank
#13,880
top 62%
Last wipe
1d ago
no schedule published
Next wipe
5d 4h
Tue 3 Nov, 11:06 UTC
Seismic record · station XX-13880 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+0into Thu 04:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75107:0016:0001:0009:0019:0004:00Wiped Tue 27 Oct, 11:06 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608007:0016:0001:0009:0019:0004:00Wiped Tue 27 Oct, 11:06 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Tuesday 3 November, 11:06 UTC, in 5d 4h. Every Tuesday at 11:06 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 5d 4hTue 3 Nov, 11:06 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 12d 4hTue 10 Nov, 11:06 UTC
  4. 19d 4hTue 17 Nov, 11:06 UTC
  5. 26d 4hTue 24 Nov, 11:06 UTC
  6. 33d 4hTue 1 Dec, 11:06 UTC
  7. 35d 12hThu 3 Dec, 19:00 UTCFW
  8. 40d 4hTue 8 Dec, 11:06 UTC

The first 48 hours of its last wipes

Tue 20 OctTue 13 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 11:06 UTC1d ago – – – – running 0
Tue 20 Oct, 11:06 UTC8d ago M0.0rising 1 halved by day 1 7 days 0
Tue 13 Oct, 11:05 UTC15d ago M0.0steady 0 – 7 days 0
Tue 6 Oct, 11:06 UTC22d ago M0.0steady 0 – 7 days 0
Thu 1 Oct, 18:09 UTC FW27d ago M0.0steady 0 – 4.7 days 0
Tue 29 Sep, 12:06 UTC29d ago M0.0steady 0 – 2.3 days 0
Tue 22 Sep, 12:06 UTC36d ago M0.0steady 0 – 7 days 0
Tue 15 Sep, 12:07 UTC43d ago M0.0steady 0 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
52/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
70/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
20/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
6/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Rust Server?

My Rust Server runs a procedural map of size 1,000 with seed 235698929, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Actual One Gird Map.

Which settings and rules apply on My Rust Server?

The name of My Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on My Rust Server right now?

At this moment, My Rust Server records 0 players across 50 slots. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 04:00 UTC at 1 players.

How does My Rust Server rank against other Rust servers?

Over the last seven days, My Rust Server recorded enough player hours to reach #13,880 worldwide, placing it in the top 62% of all ranked servers.

Server facts

How reliably does My Rust Server stay online?

As recorded now, My Rust Server is running. Going by the uptime figure it reports, it restarted about 40 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does My Rust Server hold a steady tick rate?

The 48-hour average is 31 server fps; 30 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 3,589. It reached a ceiling of 1,324 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does My Rust Server run from?

A region is not published by My Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 51.161.198.100:28015.

Which Rust version is My Rust Server running?

My Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on My Rust Server?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 4 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

How often does My Rust Server wipe, and on which days?

every Tuesday at 11:06 UTC is how My Rust Server wipes. The date of its next wipe is Tuesday 3 November at 11:06 UTC. It has run its current world for 43 hours.

Tags

What do the server tags on My Rust Server mean?

These are the tags My Rust Server publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Rust Server appear?

These Rust Server Trends lists include My Rust Server: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

How do you connect to My Rust Server?

Enter client.connect 51.161.198.100:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.