Rust Server TrendsSeismic network · station log
Recording Stations11,652 Players42,587 Active2,887 Wipes · 3 h102 48 h

Station XX-15976 · no signal

gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ

Offline 51.161.126.210:28980 checked 25d ago

moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,976
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15976 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.5 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 29 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 17:31 UTC25d ago M0.0rising 1 – running 0
Tue 29 Sep, 04:47 UTC30d ago M0.0falling 2 – 5.5 days 3
Sun 27 Sep, 16:28 UTC32d ago M0.5rising 3 – 1.5 days 0
Sat 26 Sep, 06:49 UTC33d ago M0.3rising 3 – 1.4 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
20/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average
42/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
7/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
24/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
92/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

The name of gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ gives no gather rate. 100 players is the most a group can hold. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ right now?

A reading taken now finds gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ offline; the most recent activity was 25 days 3 hours ago.

How does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ rank against other Rust servers?

Over the last seven days, gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ recorded enough player hours to reach #15,976 worldwide, placing it in the top 71% of all ranked servers.

Operator and location

How reliably does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ stay online?

As recorded now, gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ is not reachable, the last contact having been 25 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 26 September 2026 is when Rust Server Trends first recorded it.

Which region does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ run from?

A region is not published by gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 51.161.126.210:28980.

Which Rust version is gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ running?

gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ is running Rust network protocol 2634 and build 166652 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

2 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ wipe, and on which days?

No next wipe can be predicted for gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 25 days 6 hours.

Server tags

What do the server tags on gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ mean?

These are the tags gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): Slots: 200; ts100 (Group limit): Teams are capped at 100 players; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ appear?

The Rust Server Trends lists that take in gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto gamEet4XTmHNsr3m0FW7zMttPuw5qCGZ?

To join, enter client.connect 51.161.126.210:28980 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs166652,ts100,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp200
Max players Slots: 200.
ts100
Group limit Teams are capped at 100 players.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.