Station XX-15414 · no signal
Local Rust Server [No EAC]
Offline 50.75.189.124:28015 checked 40d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,414
- no region published
- Last wipe
- 50d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Local Rust Server [No EAC]?
The map on Local Rust Server [No EAC] is procedural, produced by the game.
Which settings and rules apply on Local Rust Server [No EAC]?
The name of Local Rust Server [No EAC] gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched off.
Population
How many players are recorded on Local Rust Server [No EAC] right now?
No players are recorded on Local Rust Server [No EAC] at this moment; it is offline, and the last sighting was 40 days 15 hours ago.
How does Local Rust Server [No EAC] rank against other Rust servers?
On player hours for the past week, Local Rust Server [No EAC] sits at #15,414, which puts it inside the top – of every ranked server.
Server facts
How reliably does Local Rust Server [No EAC] stay online?
As recorded now, Local Rust Server [No EAC] is not reachable, the last contact having been 40 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 19 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Local Rust Server [No EAC] hosted?
Nothing about a region comes from Local Rust Server [No EAC]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 50.75.189.124:28015 is the address it uses.
Which Rust version is Local Rust Server [No EAC] running?
Rust network protocol 2633 and build 163493 on Windows is what Local Rust Server [No EAC] runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Local Rust Server [No EAC] wipe, and on which days?
Too few wipes of Local Rust Server [No EAC] are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 50 days 3 hours.
Tags
What do the server tags on Local Rust Server [No EAC] mean?
Tags published by Local Rust Server [No EAC] and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163493 (Build): It runs game build 163493; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Local Rust Server [No EAC] appear?
You will find Local Rust Server [No EAC] on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to Local Rust Server [No EAC]?
Enter client.connect 50.75.189.124:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.