Station XX-10089 · no signal
RustHard01
Offline 50.7.226.186:28015 checked 3d ago
- Players now
- 1/ 15
- 7% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #10,089
- top 45%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 15 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.6 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 12:55 UTC3d ago | M0.0■steady | 1 | – | running | 1 | |
| Sun 25 Oct, 21:37 UTC3d ago | M0.0■steady | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustHard01?
A procedural map runs on RustHard01, generated by the game.
Which settings and rules apply on RustHard01?
The name of RustHard01 gives no gather rate. No group limit is published. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on RustHard01?
No players are recorded on RustHard01 at this moment; it is offline, and the last sighting was 3 days 4 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does RustHard01 rank against other Rust servers?
The last seven days of player hours place RustHard01 at #10,089, in the top 45% of all ranked servers.
Server facts
How reliably does RustHard01 stay online?
RustHard01 is down at the moment; the last recorded contact was 3 days 4 hours ago. 3 of 72 hours in the last 3 full days were up time, 4% of the total. On 25 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is RustHard01 hosted?
Nothing about a region comes from RustHard01. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 50.7.226.186:28015.
What build of Rust does RustHard01 use?
Rust network protocol 2635 and build 168909 on Windows is what RustHard01 runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on RustHard01?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does RustHard01 run its wipes?
Too few wipes of RustHard01 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 6 hours is how long the current world has been running.
Tags
What do the server tags on RustHard01 mean?
These are the tags RustHard01 publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts0 (Group limit): You can't form teams here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustHard01 appear?
The Rust Server Trends lists that take in RustHard01 are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
How to join
How do you connect to RustHard01?
Enter client.connect 50.7.226.186:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.