Rust Server TrendsSeismic network · station log
Recording Stations11,621 Players32,314 Active2,788 Wipes · 3 h69 48 h

Station XX-15351 · no signal

Local server 261

Offline 50.7.157.237:28015 checked 3d ago

modded
Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,351
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15351 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 152 on average
38/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
62/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
14/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
2/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
3/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on Local server 261?

The name of Local server 261 gives no gather rate. The group limit is not published. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Local server 261 right now?

No players are recorded on Local server 261 at this moment; it is offline, and the last sighting was 3 days 8 hours ago. Averaged across the last seven days, the population was 0 players.

How does Local server 261 rank against other Rust servers?

Over the last seven days, Local server 261 recorded enough player hours to reach #15,351 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does Local server 261 stay online?

No contact with Local server 261 right now, and the last recorded contact was 3 days 8 hours ago. Of the 72 hours in the last 3 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 25 October 2026.

Which region does Local server 261 run from?

Nothing about a region comes from Local server 261. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 50.7.157.237:28015.

Which Rust version is Local server 261 running?

Rust network protocol 2332 on Windows is what Local server 261 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does Local server 261 wipe, and on which days?

Too few wipes of Local server 261 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 8 days 12 hours.

Lists and tags

What do the server tags on Local server 261 mean?

The game's server browser reads the tags Local server 261 publishes: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): 15 slots are available; v2332 (Protocol): Your game needs to be on protocol 2332 to join; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h955eb6e7 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; stok (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Local server 261 appear?

The Rust Server Trends lists that take in Local server 261 are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Last wipe: In the last 2 weeks.

How to join

How do you connect to Local server 261?

To join, enter client.connect 50.7.157.237:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players 15 slots are available.
v2332
Protocol Your game needs to be on protocol 2332 to join.
ptrak
Networking The network layer is RakNet, the game's standard.

Mods and access

oxide
Oxide Oxide (uMod) is the plugin framework running here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

h955eb6e7
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.
stok
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.