Rust Server TrendsSeismic network · station log
Recording Stations11,709 Players54,841 Active3,244 Wipes · 3 h155 48 h

Station XX-16010 · no signal

Relentless Clans Only Invite

Offline 50.117.36.7:28015 checked 25d ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,010
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16010 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
144/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
185/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
75/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
8/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
16/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Relentless Clans Only Invite?

A procedural map runs on Relentless Clans Only Invite, generated by the game.

Which settings and rules apply on Relentless Clans Only Invite?

You will find no gather rate in the name of Relentless Clans Only Invite. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Relentless Clans Only Invite?

Relentless Clans Only Invite is not responding at this moment and is offline, last seen 25 days 11 hours ago.

How does Relentless Clans Only Invite rank against other Rust servers?

On player hours for the past week, Relentless Clans Only Invite sits at #16,010, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does Relentless Clans Only Invite stay online?

No contact with Relentless Clans Only Invite right now, and the last recorded contact was 25 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 3 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Relentless Clans Only Invite hosted?

A region is not published by Relentless Clans Only Invite. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 50.117.36.7:28015.

What build of Rust does Relentless Clans Only Invite use?

Relentless Clans Only Invite is running Rust network protocol 2634 and build 166652 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does Relentless Clans Only Invite wipe, and on which days?

The rhythm of Relentless Clans Only Invite cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 16 hours is how long the current world has been running.

Tags

What do the server tags on Relentless Clans Only Invite mean?

The game's server browser reads the tags Relentless Clans Only Invite publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Relentless Clans Only Invite appear?

The Rust Server Trends lists that take in Relentless Clans Only Invite are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto Relentless Clans Only Invite?

You can connect by pressing F1 in Rust and typing client.connect 50.117.36.7:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.