Rust Server TrendsSeismic network · station log
Recording Stations11,808 Players73,203 Active3,760 Wipes · 3 h142 48 h

Station XX-13500 · recording

Dogecoin to the moon

Online 5.9.216.23:28015 checked 11m ago

moddedoxide
Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#13,500
top 61%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-13500 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Mon 19:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75123:0008:0017:0002:0011:0020:00Wiped Sun 25 Oct, 23:00 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.9 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 23:00 UTC1d ago – – – – running 0
Tue 13 Oct, 04:52 UTC14d ago M0.0steady 0 – 12.8 days 0
Sun 11 Oct, 18:43 UTC16d ago M0.0rising 1 – 1.4 days 0
Wed 7 Oct, 22:04 UTC19d ago M0.0rising 1 halved by day 1 3.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
119/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
119/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
27/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
114/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
34/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Dogecoin to the moon?

The procedural map on Dogecoin to the moon is size 1,500 with seed 25412423, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Dogecoin to the moon?

The name of Dogecoin to the moon gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Dogecoin to the moon?

0 of the 500 slots on Dogecoin to the moon are filled right now. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 19:00 UTC, averaging 0 players.

How does Dogecoin to the moon rank against other Rust servers?

On player hours for the past week, Dogecoin to the moon sits at #13,500, which puts it inside the top 61% of every ranked server.

Operator and location

How reliably does Dogecoin to the moon stay online?

As recorded now, Dogecoin to the moon is running. It was up 39% of the time across the last 7 full days: 66 of 168 hours. 7 October 2026 is when Rust Server Trends first recorded it.

Which region does Dogecoin to the moon run from?

Nothing about a region comes from Dogecoin to the moon. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 5.9.216.23:28015 is the address it uses.

Which Rust version is Dogecoin to the moon running?

Rust network protocol 2635 and build 168909 on Windows is what Dogecoin to the moon runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Dogecoin to the moon?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

How often does Dogecoin to the moon wipe, and on which days?

There is no next wipe to predict at Dogecoin to the moon, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 46 hours.

Server tags

What do the server tags on Dogecoin to the moon mean?

Tags published by Dogecoin to the moon and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Dogecoin to the moon appear?

These Rust Server Trends lists include Dogecoin to the moon: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

How do you connect to Dogecoin to the moon?

You can connect by pressing F1 in Rust and typing client.connect 5.9.216.23:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players Slots: 500.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.