Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players69,381 Active3,608 Wipes · 3 h186 48 h

Station XX-10022 · no signal

Rust ESP 2026 vanilla

Offline 5.83.170.217:10700 checked 1d ago

moddedoxide
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0rising
+0 players on the day
7-day average
0
peak 1
Rank
#10,022
top 45%
No wipes
resets
8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-10022 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0rising+0 players
Sharpest hour
−1into Wed 05:00 UTC
Peak · 48 h
1most players in any hour
Events picked
8wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75102:0003:0005:0007:0009:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304002:0003:0005:0007:0009:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 10:11 UTC1d ago – – – – – 1
Wed 28 Oct, 09:53 UTC1d ago – – – – – 1
Wed 28 Oct, 09:25 UTC1d ago – – – – – 0
Wed 28 Oct, 07:29 UTC1d ago – – – – – 0
Wed 28 Oct, 07:04 UTC1d ago – – – – – 0
Wed 28 Oct, 05:15 UTC1d ago – – – – – 1
Wed 28 Oct, 03:20 UTC1d ago – – – – – 1
Wed 28 Oct, 02:35 UTC1d ago – – – – – 0
Wed 21 Oct, 19:41 UTC7d ago M0.0rising 1 held half 6.3 days 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 EU · groups of 8+ · weekly · 109 on average
85/ 300
RaidLab groups of 8+ · 31 on average
0/ 50
EU Hub 01 EU · groups of 1000+ · 24 on average
17/ 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 3 on average
8/ 300
A Shockbyte Rust Server groups of 8+ · 2 on average
0/ 40
Warriors groups of 8+ · 2 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust ESP 2026 vanilla?

Generated by the game, the map on Rust ESP 2026 vanilla is procedural, size 4,000 with seed 789546123. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Rust ESP 2026 vanilla?

You will find no gather rate in the name of Rust ESP 2026 vanilla. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Rust ESP 2026 vanilla?

A reading taken now finds Rust ESP 2026 vanilla offline; the most recent activity was 26 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 1 players.

How does Rust ESP 2026 vanilla rank against other Rust servers?

The last seven days of player hours place Rust ESP 2026 vanilla at #10,022, in the top 45% of all ranked servers.

Server details

How reliably does Rust ESP 2026 vanilla stay online?

No contact with Rust ESP 2026 vanilla right now, and the last recorded contact was 26 hours ago. The uptime it reports puts its last restart about 6 minutes ago. Of the 168 hours in the last 7 full days, it was up for 9, or 5% of the time. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.

Does Rust ESP 2026 vanilla hold a steady tick rate?

The 48-hour average is 34 server fps; 30 is the lowest observed. The world held up to 93,937 entities at its peak, buildings and deployables included. Its highest memory use was 1,745 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Rust ESP 2026 vanilla run from?

Nothing about a region comes from Rust ESP 2026 vanilla. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 5.83.170.217:10700 is the address it uses.

What build of Rust does Rust ESP 2026 vanilla use?

Rust ESP 2026 vanilla is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Rust ESP 2026 vanilla run its wipes?

No wipe schedule is kept by Rust ESP 2026 vanilla, which makes a new world every few hours. None of those resets counts as a wipe.

Tags

What do the server tags on Rust ESP 2026 vanilla mean?

These are the tags Rust ESP 2026 vanilla publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust ESP 2026 vanilla appear?

You will find Rust ESP 2026 vanilla on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

How do you connect to Rust ESP 2026 vanilla?

You can connect by pressing F1 in Rust and typing client.connect 5.83.170.217:10700 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.