Station XX-10022 · no signal
Rust ESP 2026 vanilla
Offline 5.83.170.217:10700 checked 1d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.0▲rising
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #10,022
- top 45%
- No wipes
- resets
- 8 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.0▲rising+0 players
- Sharpest hour
- −1into Wed 05:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 8wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 10:11 UTC1d ago | – | – | – | – | – | 1 |
| Wed 28 Oct, 09:53 UTC1d ago | – | – | – | – | – | 1 |
| Wed 28 Oct, 09:25 UTC1d ago | – | – | – | – | – | 0 |
| Wed 28 Oct, 07:29 UTC1d ago | – | – | – | – | – | 0 |
| Wed 28 Oct, 07:04 UTC1d ago | – | – | – | – | – | 0 |
| Wed 28 Oct, 05:15 UTC1d ago | – | – | – | – | – | 1 |
| Wed 28 Oct, 03:20 UTC1d ago | – | – | – | – | – | 1 |
| Wed 28 Oct, 02:35 UTC1d ago | – | – | – | – | – | 0 |
| Wed 21 Oct, 19:41 UTC7d ago | M0.0▲rising | 1 | held half | 6.3 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rust ESP 2026 vanilla?
Generated by the game, the map on Rust ESP 2026 vanilla is procedural, size 4,000 with seed 789546123. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Rust ESP 2026 vanilla?
You will find no gather rate in the name of Rust ESP 2026 vanilla. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Rust ESP 2026 vanilla?
A reading taken now finds Rust ESP 2026 vanilla offline; the most recent activity was 26 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 1 players.
How does Rust ESP 2026 vanilla rank against other Rust servers?
The last seven days of player hours place Rust ESP 2026 vanilla at #10,022, in the top 45% of all ranked servers.
Server details
How reliably does Rust ESP 2026 vanilla stay online?
No contact with Rust ESP 2026 vanilla right now, and the last recorded contact was 26 hours ago. The uptime it reports puts its last restart about 6 minutes ago. Of the 168 hours in the last 7 full days, it was up for 9, or 5% of the time. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.
Does Rust ESP 2026 vanilla hold a steady tick rate?
The 48-hour average is 34 server fps; 30 is the lowest observed. The world held up to 93,937 entities at its peak, buildings and deployables included. Its highest memory use was 1,745 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Rust ESP 2026 vanilla run from?
Nothing about a region comes from Rust ESP 2026 vanilla. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 5.83.170.217:10700 is the address it uses.
What build of Rust does Rust ESP 2026 vanilla use?
Rust ESP 2026 vanilla is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Rust ESP 2026 vanilla run its wipes?
No wipe schedule is kept by Rust ESP 2026 vanilla, which makes a new world every few hours. None of those resets counts as a wipe.
Tags
What do the server tags on Rust ESP 2026 vanilla mean?
These are the tags Rust ESP 2026 vanilla publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust ESP 2026 vanilla appear?
You will find Rust ESP 2026 vanilla on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
How do you connect to Rust ESP 2026 vanilla?
You can connect by pressing F1 in Rust and typing client.connect 5.83.170.217:10700 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.