Rust Server TrendsSeismic network · station log
Recording Stations11,877 Players95,616 Active4,087 Wipes · 3 h156 48 h

Station XX-15383 · recording

HaaDeeGames

Online 5.83.170.141:11500 checked 12m ago

moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,383
top 70%
Last wipe
26d ago
no schedule published
Next wipe
9d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15383 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02.557.51019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:54 UTC FW26d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
215/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average
192/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
33/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average
191/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
62/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on HaaDeeGames?

HaaDeeGames runs a procedural map of size 3,900 with seed 891932351, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on HaaDeeGames?

The name of HaaDeeGames gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on HaaDeeGames right now?

A reading taken now shows 0 players on HaaDeeGames, which has 20 slots. The seven-day average for this server is 0 players.

How does HaaDeeGames rank against other Rust servers?

On player hours for the past week, HaaDeeGames sits at #15,383, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does HaaDeeGames stay online?

As recorded now, HaaDeeGames is running. Going by the uptime figure it reports, it restarted about 4 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does HaaDeeGames hold a steady tick rate?

Across the last 48 hours it averaged 10 server fps, with a floor of 10. The world held up to 90,646 entities at its peak, buildings and deployables included. It reached a ceiling of 3,458 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.

Which region does HaaDeeGames run from?

Nothing about a region comes from HaaDeeGames. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.83.170.141:11500 is the address it uses.

Which Rust version is HaaDeeGames running?

HaaDeeGames is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on HaaDeeGames?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does HaaDeeGames wipe, and on which days?

At the force wipe each month HaaDeeGames wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 1 hours is how long the current world has been running.

Tags

What do the server tags on HaaDeeGames mean?

These are the tags HaaDeeGames publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does HaaDeeGames appear?

These Rust Server Trends lists include HaaDeeGames: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto HaaDeeGames?

You can connect by pressing F1 in Rust and typing client.connect 5.83.170.141:11500 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://www.youtube.com/channel/UCgT96fEX8bo2CczWN8oq3Cg?cbrd=1&ucbcb=1 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.