Rust Server TrendsSeismic network · station log
Recording Stations11,628 Players36,679 Active2,939 Wipes · 3 h88 48 h

Station XX-7266 · no signal

Michael's server Rust

Offline 5.83.165.231:11300 checked 10h ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,266
top 33%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-7266 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123407:0014:0021:0005:0012:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02.557.51007:0014:0021:0005:0012:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 08:17 UTC16d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
93/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
94/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
37/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
15/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Michael's server Rust?

Michael's server Rust runs a procedural map of size 4,000 with seed 6738, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Michael's server Rust?

You will find no gather rate in the name of Michael's server Rust. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Michael's server Rust?

No players are recorded on Michael's server Rust at this moment; it is offline, and the last sighting was 10 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 2.

How does Michael's server Rust rank against other Rust servers?

Over the last seven days, Michael's server Rust recorded enough player hours to reach #7,266 worldwide, placing it in the top 33% of all ranked servers.

Operator and location

How reliably does Michael's server Rust stay online?

No contact with Michael's server Rust right now, and the last recorded contact was 10 hours ago. Going by the uptime figure it reports, it restarted about 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 164, or 98% of the time. Its earliest appearance in the records of Rust Server Trends dates to 11 October 2026.

How well does Michael's server Rust perform under load?

Across the last 48 hours it averaged 10 server fps, with a floor of 10. At its highest, it carried 95,984 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,443 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Michael's server Rust run from?

No region is published by Michael's server Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.83.165.231:11300 is the address it uses.

What build of Rust does Michael's server Rust use?

Rust network protocol 2635 and build 168909 on Windows is what Michael's server Rust runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Michael's server Rust?

2 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.

How often does Michael's server Rust wipe, and on which days?

Too few wipes of Michael's server Rust are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 16 days 22 hours is how long the current world has been running.

Server tags

What do the server tags on Michael's server Rust mean?

Tags published by Michael's server Rust and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Michael's server Rust appear?

You will find Michael's server Rust on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

What steps get you onto Michael's server Rust?

To join, enter client.connect 5.83.165.231:11300 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.