Station XX-15338 · recording
Rust Server by nitrado.net
Online 5.83.165.155:10800 checked 14m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 10h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 10hThu 5 Nov, 19:00 UTCFW
- 35d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:53 UTC FW27d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust Server by nitrado.net?
The procedural map on Rust Server by nitrado.net is size 4,000 with seed 6738, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Rust Server by nitrado.net?
No gather rate appears in the name of Rust Server by nitrado.net. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Rust Server by nitrado.net?
At this moment, Rust Server by nitrado.net records 0 players across 50 slots. The population averaged 0 players over the past week.
How does Rust Server by nitrado.net rank against other Rust servers?
Over the last seven days, Rust Server by nitrado.net recorded enough player hours to reach #15,338 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Rust Server by nitrado.net stay online?
Rust Server by nitrado.net is up at the moment. Going by the uptime figure it reports, it restarted about 3 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does Rust Server by nitrado.net perform under load?
The 48-hour average is 10 server fps; 10 is the lowest observed. At its highest, it carried 92,734 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,325 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Rust Server by nitrado.net hosted?
A region is not published by Rust Server by nitrado.net. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 5.83.165.155:10800 is the address it uses.
What build of Rust does Rust Server by nitrado.net use?
On Windows, Rust Server by nitrado.net runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Rust Server by nitrado.net?
On average, the busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does Rust Server by nitrado.net wipe, and on which days?
Once a month Rust Server by nitrado.net wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 27 days 14 hours.
Lists and tags
What do the server tags on Rust Server by nitrado.net mean?
These are the tags Rust Server by nitrado.net publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Rust Server by nitrado.net appear?
You will find Rust Server by nitrado.net on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto Rust Server by nitrado.net?
Enter client.connect 5.83.165.155:10800 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
