Rust Server TrendsSeismic network · station log
Recording Stations11,809 Players80,805 Active3,802 Wipes · 3 h104 48 h

Station XX-13004 · no signal

Amjo Massive Server

Offline 5.77.207.245:24061 checked 44d ago

moddedcarbon
Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,004
no region published
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13004 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
141/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
154/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
119/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
35/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
35/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Amjo Massive Server?

Amjo Massive Server uses a procedural map, which the game generates.

Which settings and rules apply on Amjo Massive Server?

No gather rate appears in the name of Amjo Massive Server. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Amjo Massive Server?

A reading taken now finds Amjo Massive Server offline; the most recent activity was 44 days 22 hours ago.

How does Amjo Massive Server rank against other Rust servers?

On player hours for the past week, Amjo Massive Server sits at #13,004, which puts it inside the top – of every ranked server.

Server facts

How reliably does Amjo Massive Server stay online?

As recorded now, Amjo Massive Server is not reachable, the last contact having been 44 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does Amjo Massive Server run from?

A region is not published by Amjo Massive Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 5.77.207.245:24061 is the address it uses.

Which Rust version is Amjo Massive Server running?

Amjo Massive Server is running Rust network protocol 2633 and build 163207 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does Amjo Massive Server run its wipes?

The rhythm of Amjo Massive Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 52 days 5 hours is how long the current world has been running.

Lists and tags

What do the server tags on Amjo Massive Server mean?

The game's server browser reads the tags Amjo Massive Server publishes: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Amjo Massive Server appear?

You will find Amjo Massive Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

How do you connect to Amjo Massive Server?

You can connect by pressing F1 in Rust and typing client.connect 5.77.207.245:24061 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players Slots: 500.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.