Station XX-12839 · no signal
Amjo Massive Server
Offline 5.77.143.158:24061 checked 13d ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,839
- top 59%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- 7d 7h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 18:27 UTC FW27d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Amjo Massive Server?
Amjo Massive Server uses a procedural map, which the game generates.
Which settings and rules apply on Amjo Massive Server?
The name of Amjo Massive Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Amjo Massive Server?
Amjo Massive Server is not responding at this moment and is offline, last seen 13 days 14 hours ago.
How does Amjo Massive Server rank against other Rust servers?
On player hours for the past week, Amjo Massive Server sits at #12,839, which puts it inside the top 59% of every ranked server.
Server facts
How reliably does Amjo Massive Server stay online?
No contact with Amjo Massive Server right now, and the last recorded contact was 13 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.
Where in the world is Amjo Massive Server hosted?
A region is not published by Amjo Massive Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 5.77.143.158:24061.
What build of Rust does Amjo Massive Server use?
Amjo Massive Server is running Rust network protocol 2634 and build 166494 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Amjo Massive Server?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 2 hours after the wipe.
How often does Amjo Massive Server wipe, and on which days?
Once a month Amjo Massive Server wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 17 hours.
Server tags
What do the server tags on Amjo Massive Server mean?
Tags published by Amjo Massive Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Amjo Massive Server appear?
You will find Amjo Massive Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
How do you connect to Amjo Massive Server?
Enter client.connect 5.77.143.158:24061 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.