Rust Server TrendsSeismic network · station log
Recording Stations11,622 Players33,162 Active2,812 Wipes · 3 h74 48 h

Station XX-2259 · recording

Rust ESP stargate 2026

Online 5.62.101.28:10400 checked 10m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
2
peak 8
Rank
#2,259
top 10%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-2259 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−4into Tue 22:00 UTC
Peak · 48 h
5most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246807:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
wipe-day peak
5players, last three wipes

The first 48 hours of its last wipes

Mon 19 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 20:37 UTC9d ago M0.6rising 5 – running 1
Mon 19 Oct, 08:43 UTC9d ago M0.7rising 5 – 0.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
52/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
70/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
20/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
6/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust ESP stargate 2026?

The procedural map on Rust ESP stargate 2026 is size 3,500 with seed 371550739, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rust ESP stargate 2026?

You will find no gather rate in the name of Rust ESP stargate 2026. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Rust ESP stargate 2026 right now?

At this moment, Rust ESP stargate 2026 records 0 players across 50 slots. The seven-day average is 2 players, with a peak of 8. The last 48 hours show their highest activity at 20:00 UTC, averaging 4 players.

How does Rust ESP stargate 2026 rank against other Rust servers?

The last seven days of player hours place Rust ESP stargate 2026 at #2,259, in the top 10% of all ranked servers.

Server details

How reliably does Rust ESP stargate 2026 stay online?

Right now, you can reach Rust ESP stargate 2026. Going by the uptime figure it reports, it restarted about 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 17 October 2026 is when Rust Server Trends first recorded it.

Does Rust ESP stargate 2026 hold a steady tick rate?

The 48-hour average is 25 server fps; 10 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 73,732. Memory use peaked at 2,523 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Rust ESP stargate 2026 hosted?

A region is not published by Rust ESP stargate 2026. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 5.62.101.28:10400 is the address it uses.

What build of Rust does Rust ESP stargate 2026 use?

Rust network protocol 2635 and build 168909 on Windows is what Rust ESP stargate 2026 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Rust ESP stargate 2026?

On average, the busiest point of its recent wipes drew 5 players. 22 hours into the latest wipe, the crowd reached its peak.

How often does Rust ESP stargate 2026 wipe, and on which days?

Too few wipes of Rust ESP stargate 2026 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 9 days 9 hours.

Lists and tags

What do the server tags on Rust ESP stargate 2026 mean?

These are the tags Rust ESP stargate 2026 publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust ESP stargate 2026 appear?

You will find Rust ESP stargate 2026 on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

What steps get you onto Rust ESP stargate 2026?

Enter client.connect 5.62.101.28:10400 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.