Station XX-15327 · recording
REX Rust - X2 | 06.09
Online 5.42.211.216:35100 checked 12m ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,327
- top 69%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 42.1 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 10
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 25 Oct, 20:49 UTC3d ago | M0.0■steady | 0 | – | running | 0 | |
| Sun 13 Sep, 17:47 UTC45d ago | M0.0▲rising | 2 | halved by day 10 | 42.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on REX Rust - X2 | 06.09?
REX Rust - X2 | 06.09 runs a procedural map of size 3,750 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on REX Rust - X2 | 06.09?
Its name points to a gather rate of 2x on REX Rust - X2 | 06.09. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on REX Rust - X2 | 06.09?
A reading taken now shows 0 players on REX Rust - X2 | 06.09, which has 500 slots. The population averaged 0 players over the past week.
How does REX Rust - X2 | 06.09 rank against other Rust servers?
Over the last seven days, REX Rust - X2 | 06.09 recorded enough player hours to reach #15,327 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does REX Rust - X2 | 06.09 stay online?
As recorded now, REX Rust - X2 | 06.09 is running. The uptime it reports puts its last restart about 3 days 19 hours ago. 75 of 168 hours in the last 7 full days were up time, 45% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does REX Rust - X2 | 06.09 hold a steady tick rate?
Its average server fps over the last 48 hours was 50, and it never dropped below 48. Buildings, deployables and all the rest of the world's entities brought it to a high of 96,676. Memory use peaked at 2,961 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is REX Rust - X2 | 06.09 hosted?
A region is not published by REX Rust - X2 | 06.09. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 5.42.211.216:35100.
What build of Rust does REX Rust - X2 | 06.09 use?
On Windows, REX Rust - X2 | 06.09 runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on REX Rust - X2 | 06.09?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 10.
On what timetable does REX Rust - X2 | 06.09 run its wipes?
On record so far are too few of REX Rust - X2 | 06.09's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 3 days 20 hours.
Tags
What do the server tags on REX Rust - X2 | 06.09 mean?
The game's server browser reads the tags REX Rust - X2 | 06.09 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does REX Rust - X2 | 06.09 appear?
The Rust Server Trends lists that take in REX Rust - X2 | 06.09 are: 2x Rust servers, listed live and Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Join the server
How do you connect to REX Rust - X2 | 06.09?
Enter client.connect 5.42.211.216:35100 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
