Rust Server TrendsSeismic network · station log
Recording Stations11,632 Players42,162 Active3,029 Wipes · 3 h90 48 h

Station EU-16520 · no signal

Test

Offline 5.34.176.101:28015 checked 33d ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,520
top 71%
Last wipe
68d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station EU-16520 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
102/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
120/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
46/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
20/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Test?

Test uses a procedural map, which the game generates.

Which settings and rules apply on Test?

No gather rate appears in the name of Test. No group limit is published. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Test?

Test is not responding at this moment and is offline, last seen 33 days 9 hours ago.

How does Test rank against other Rust servers?

On player hours for the past week, Test sits at #16,520, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does Test stay online?

Test is down at the moment; the last recorded contact was 33 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 25 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Test run from?

Its region code is eu2, and Test publishes no region. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 5.34.176.101:28015.

Which Rust version is Test running?

Rust network protocol 2556 and build 104071 on Windows is what Test runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Test wipe, and on which days?

Too few wipes of Test are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 68 days is how long the current world has been running.

Lists and tags

What do the server tags on Test mean?

These are the tags Test publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; v2556 (Protocol): Game protocol 2556: to join, your game must match this version; cs104071 (Build): The game build is 104071; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $reu2 (Region code): Region code: eu2; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Test appear?

You will find Test on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

Join the server

What steps get you onto Test?

Enter client.connect 5.34.176.101:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
v2556
Protocol Game protocol 2556: to join, your game must match this version.
cs104071
Build The game build is 104071.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$reu2
Region code Region code: eu2.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.