Rust Server TrendsSeismic network · station log
Recording Stations11,597 Players39,600 Active2,856 Wipes · 3 h135 48 h

Station EU-15348 · no signal

[RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep

Offline EU 5.252.101.15:35000 checked 8d ago

2x weekly wipes moddedcarbon
Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,348
top 69% · #2570 in EU
Last wipe
27d ago
weekly schedule
Next wipe
15h
Fri 30 Oct, 20:36 UTC
Seismic record · station EU-15348 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 20:36 UTC, in 15h. Its weekly schedule tag · low confidence

usual gap
3.8 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
50%else halves by day 3

Coming wipes

  1. 15hFri 30 Oct, 20:36 UTC
  2. 6d 13hThu 5 Nov, 19:00 UTCFW
  3. 7d 15hFri 6 Nov, 20:36 UTC
  4. 14d 15hFri 13 Nov, 20:36 UTC
  5. 21d 15hFri 20 Nov, 20:36 UTC
  6. 28d 15hFri 27 Nov, 20:36 UTC
  7. 34d 13hThu 3 Dec, 19:00 UTCFW
  8. 35d 15hFri 4 Dec, 20:36 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 20:36 UTC27d ago M0.0rising 1 – running 0
Fri 25 Sep, 20:50 UTC34d ago M0.0steady 1 halved by day 3 7 days 1
Thu 24 Sep, 13:47 UTC35d ago M0.0rising 1 – 1.3 days 0
Sun 20 Sep, 17:41 UTC39d ago M0.3rising 2 held half 3.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 340 on average
209/ 240
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 321 on average
10/ 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 292 on average
32/ 1900
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 290 on average
43/ 100
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 220 on average
33/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 132 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep?

Generated by the game, the map on [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep is procedural, size 3,500 with seed 1029781210. From this page you can look at it on RustMaps, since the same size and seed give the same map. You will find the map named Custom Map.

Which settings and rules apply on [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep?

2x gather is what [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep runs, judging by its name. 10 players is the most a group can hold. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep right now?

[RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep is not responding at this moment and is offline, last seen 8 days 8 hours ago.

How does [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep rank against other Rust servers?

[RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep is #2,570 in Europe and #15,348 worldwide on the past week's player hours, within the top 69% of ranked servers.

Operator and location

How reliably does [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep stay online?

No contact with [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep right now, and the last recorded contact was 8 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.

Where in the world is [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep hosted?

With its EU tag, [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 5.252.101.15:35000.

What build of Rust does [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep use?

[RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep is running Rust network protocol 2634 and build 166586 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

How often does [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep wipe, and on which days?

The prediction is taken from its tag, since [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep has too few wipes on record to confirm the schedule. The date of its next wipe is Friday 30 October at 20:36 UTC. The present world dates from 27 days 8 hours. A weekly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep mean?

Tags published by [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts10 (Group limit): Each team can hold up to 10; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep appear?

These Rust Server Trends lists include [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Connecting

How do you connect to [RU] PIRATE - 2x | Solo/Duo/Trio/Quad | 50% Upkeep?

To join, enter client.connect 5.252.101.15:35000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^w,EU,gmrust,cs166586,ts10

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots are available.
ts10
Group limit Each team can hold up to 10.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.