12 h a line, newest at the bottomeach line drawn about its own mean; the figure at its end is the reading thenthe ink shakes with each hour's changeCAL step = 2 players
Now
0of 200 slots
Motion · 24 h
M0.0■steady+0 players
Channel 1 · calibrated
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Channel 2 · instrument health
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Channel 3 · rank movement
Rank
daily · 1 is best
RankRank in region
Top 32% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.
Expected events
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap
0.3 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1
The first 48 hours of its last wipes
Sat 24 OctSun 18 OctSat 17 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Event catalogue
Wipes
newest first
Wiped
M
Peak
First 48 h
Crowd
Lasted
Players before
Sat 24 Oct, 13:10 UTC5d ago
M0.0■steady
1
–
running
1
Sun 18 Oct, 04:12 UTC11d ago
M0.0▲rising
1
halved by day 1
6.4 days
0
Sat 17 Oct, 18:24 UTC12d ago
M0.0▲rising
1
–
0.4 days
0
Sat 17 Oct, 11:49 UTC12d ago
M0.3▲rising
2
–
0.3 days
0
Sat 17 Oct, 05:45 UTC12d ago
M0.3▲rising
2
–
0.3 days
0
Fri 16 Oct, 23:43 UTC13d ago
M0.3▲rising
2
–
0.3 days
0
Fri 16 Oct, 17:37 UTC13d ago
M0.3▲rising
2
–
0.3 days
0
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Nearby stations
Similar servers
the same kind of game, then region, group limit, rate and wipes
Which map is running on [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX?
The procedural map on [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX is size 4,500 with seed 1239551640, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX?
Going by its name, [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX runs 5x gather. The group limit is 6 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX right now?
A reading taken now shows 0 players on [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX, which has 200 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX rank against other Rust servers?
The last seven days of player hours place [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX at #7,082, in the top 32% of all ranked servers and #1,098 in North America.
Server details
How reliably does [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX stay online?
As recorded now, [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX is running. Its reported uptime points to a restart about 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 166, or 99% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX perform under load?
The 48-hour average is 25 server fps; 2 is the lowest observed. The world held up to 127,624 entities at its peak, buildings and deployables included. Memory use peaked at 3,712 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX hosted?
In North America [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 5.249.163.240:28015.
What build of Rust does [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX use?
On Linux, [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
How often does [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX wipe, and on which days?
No next wipe can be predicted for [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 5 days 12 hours.
Server tags
What do the server tags on [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX mean?
Tags published by [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slots: 200; ts6 (Group limit): Each team can hold up to 6; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX appear?
You will find [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX on the following Rust Server Trends lists: 5x Rust servers, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.
How to join
What steps get you onto [US] RedWood | 5x Resource 2x Loot | Every 3 Days | 6 MAX?
Enter client.connect 5.249.163.240:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Instrument codes
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,NA,gmrust,cs168909,ts6,^o^z
Game
gmrust
Game modeSurvival in standard Rust.
mp200
Max playersSlots: 200.
ts6
Group limitEach team can hold up to 6.
v2635
ProtocolGame protocol 2635: to join, your game must match this version.
cs168909
BuildIt runs game build 168909.
ptrak
NetworkingRakNet is the standard network layer for the game, and it's used here.
$r?
Region codeA region code has not been set.
Mods and access
^o
OxideOxide (uMod) is the plugin framework running here.
^z
ModdedPlugins or settings alter the game, so it's listed under Modded.
Region
NA
North AmericaThe server browser files it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.