Rust Server TrendsSeismic network · station log
Recording Stations11,622 Players37,258 Active2,894 Wipes · 3 h80 48 h

Station XX-15903 · no signal

AIRDROP [ 2X | EVENTS | KITS ]

Offline 5.249.161.101:28015 checked 21d ago

2x quad vanillamoddedoxide
Connect
Players now
0/ 125
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,903
top 72%
Last wipe
22d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15903 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 125 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, and #629 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctTue 6 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 20:58 UTC22d ago M0.0steady 0 – running 0
Tue 6 Oct, 10:20 UTC22d ago M0.0steady 0 – 0.4 days 0
Mon 5 Oct, 21:44 UTC23d ago M0.0rising 1 – 0.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · quad · 2x · monthly · 570 on average
181/ 200
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 252 on average
138/ 175
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED EU · quad · 2x · weekly · 211 on average
43/ 200
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 quad · 2x · biweekly · 166 on average
17/ 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 152 on average
142/ 200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 149 on average
37/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on AIRDROP [ 2X | EVENTS | KITS ]?

AIRDROP [ 2X | EVENTS | KITS ] runs a procedural map of size 4,250 with seed 866226637, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on AIRDROP [ 2X | EVENTS | KITS ]?

2x gather is what AIRDROP [ 2X | EVENTS | KITS ] runs, judging by its name. The limit for a group is 4 players (quad). In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on AIRDROP [ 2X | EVENTS | KITS ] right now?

A reading taken now finds AIRDROP [ 2X | EVENTS | KITS ] offline; the most recent activity was 21 days 11 hours ago.

How does AIRDROP [ 2X | EVENTS | KITS ] rank against other Rust servers?

The last seven days of player hours place AIRDROP [ 2X | EVENTS | KITS ] at #15,903, in the top 72% of all ranked servers. The ranking for quad puts it at #629.

Server facts

How reliably does AIRDROP [ 2X | EVENTS | KITS ] stay online?

No contact with AIRDROP [ 2X | EVENTS | KITS ] right now, and the last recorded contact was 21 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does AIRDROP [ 2X | EVENTS | KITS ] run from?

No region is published by AIRDROP [ 2X | EVENTS | KITS ]. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.249.161.101:28015 is the address it uses.

Which Rust version is AIRDROP [ 2X | EVENTS | KITS ] running?

Rust network protocol 2634 and build 166652 on Linux is what AIRDROP [ 2X | EVENTS | KITS ] runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on AIRDROP [ 2X | EVENTS | KITS ]?

On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does AIRDROP [ 2X | EVENTS | KITS ] wipe, and on which days?

There is no next wipe to predict at AIRDROP [ 2X | EVENTS | KITS ], since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 22 days 10 hours.

Tags

What do the server tags on AIRDROP [ 2X | EVENTS | KITS ] mean?

These are the tags AIRDROP [ 2X | EVENTS | KITS ] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp125 (Max players): 125 slots are available; ts4 (Group limit): Teams are capped at 4 players; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does AIRDROP [ 2X | EVENTS | KITS ] appear?

You will find AIRDROP [ 2X | EVENTS | KITS ] on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.

Connecting

How do you connect to AIRDROP [ 2X | EVENTS | KITS ]?

Enter client.connect 5.249.161.101:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://discord.com/invite/9zwNPPefbQ.

Instrument codes

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^v,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp125
Max players 125 slots are available.
ts4
Group limit Teams are capped at 4 players.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.