Station XX-14323 · no signal
WE ARE ON RUSTY US MAIN
Offline 5.240.76.252:28015 checked 6d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,323
- top 64%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on WE ARE ON RUSTY US MAIN?
WE ARE ON RUSTY US MAIN uses a procedural map, which the game generates.
Which settings and rules apply on WE ARE ON RUSTY US MAIN?
No gather rate appears in the name of WE ARE ON RUSTY US MAIN. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on WE ARE ON RUSTY US MAIN right now?
No players are recorded on WE ARE ON RUSTY US MAIN at this moment; it is offline, and the last sighting was 6 days 16 hours ago. The seven-day average is 0 players, with a peak of 1.
How does WE ARE ON RUSTY US MAIN rank against other Rust servers?
Over the last seven days, WE ARE ON RUSTY US MAIN recorded enough player hours to reach #14,323 worldwide, placing it in the top 64% of all ranked servers.
Server facts
How reliably does WE ARE ON RUSTY US MAIN stay online?
As recorded now, WE ARE ON RUSTY US MAIN is not reachable, the last contact having been 6 days 16 hours ago. It was up 0% of the time across the last 6 full days: 0 of 144 hours. 21 October 2026 is when Rust Server Trends first recorded it.
Where in the world is WE ARE ON RUSTY US MAIN hosted?
Its name points to North America, but WE ARE ON RUSTY US MAIN publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 5.240.76.252:28015 is the address it uses.
What build of Rust does WE ARE ON RUSTY US MAIN use?
On Windows, WE ARE ON RUSTY US MAIN runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does WE ARE ON RUSTY US MAIN wipe, and on which days?
On record so far are too few of WE ARE ON RUSTY US MAIN's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 6 days 20 hours.
Lists and tags
What do the server tags on WE ARE ON RUSTY US MAIN mean?
Tags published by WE ARE ON RUSTY US MAIN and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does WE ARE ON RUSTY US MAIN appear?
You will find WE ARE ON RUSTY US MAIN on the following Rust Server Trends lists: Rust community servers without the side modes and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connecting
How do you connect to WE ARE ON RUSTY US MAIN?
Enter client.connect 5.240.76.252:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.