Station XX-14620 · no signal
RED SUNRISE | CLASSIC VANILLA | PVE
Offline 5.240.70.124:28015 checked 23d ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,620
- top 65%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, and #624 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 17:23 UTC24d ago | M0.0■steady | 1 | – | running | 1 | |
| Sat 3 Oct, 11:36 UTC25d ago | M0.0■steady | 1 | – | 1.2 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RED SUNRISE | CLASSIC VANILLA | PVE?
RED SUNRISE | CLASSIC VANILLA | PVE runs a procedural map of size 2,500 with seed 1234, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RED SUNRISE | CLASSIC VANILLA | PVE?
You will find no gather rate in the name of RED SUNRISE | CLASSIC VANILLA | PVE. The limit for a group is 4 players (quad). It plays in softcore mode, Part of your loot is kept in this easier Facepunch mode. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on RED SUNRISE | CLASSIC VANILLA | PVE?
A reading taken now finds RED SUNRISE | CLASSIC VANILLA | PVE offline; the most recent activity was 23 days 22 hours ago.
How does RED SUNRISE | CLASSIC VANILLA | PVE rank against other Rust servers?
On player hours for the past week, RED SUNRISE | CLASSIC VANILLA | PVE sits at #14,620, which puts it inside the top 65% of every ranked server. Within quad, it places #624.
Operator and location
How reliably does RED SUNRISE | CLASSIC VANILLA | PVE stay online?
As recorded now, RED SUNRISE | CLASSIC VANILLA | PVE is not reachable, the last contact having been 23 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 29 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does RED SUNRISE | CLASSIC VANILLA | PVE run from?
No region is published by RED SUNRISE | CLASSIC VANILLA | PVE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 5.240.70.124:28015.
Which Rust version is RED SUNRISE | CLASSIC VANILLA | PVE running?
RED SUNRISE | CLASSIC VANILLA | PVE is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on RED SUNRISE | CLASSIC VANILLA | PVE?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How often does RED SUNRISE | CLASSIC VANILLA | PVE wipe, and on which days?
On record so far are too few of RED SUNRISE | CLASSIC VANILLA | PVE's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 24 days 13 hours is how long the current world has been running.
Lists and tags
What do the server tags on RED SUNRISE | CLASSIC VANILLA | PVE mean?
Tags published by RED SUNRISE | CLASSIC VANILLA | PVE and read by the game's server browser include gmsoftcore (Game mode): An easier ruleset, softcore; mp30 (Max players): The server has 30 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RED SUNRISE | CLASSIC VANILLA | PVE appear?
These Rust Server Trends lists include RED SUNRISE | CLASSIC VANILLA | PVE: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Join the server
What steps get you onto RED SUNRISE | CLASSIC VANILLA | PVE?
You can connect by pressing F1 in Rust and typing client.connect 5.240.70.124:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/bP3qJbj99J is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.