Station XX-12993 · no signal
Rust Laboratory - BossBase v13 perimeter
Offline 5.230.5.13:28915 checked 4d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #12,993
- top 58%
- Last wipe
- 4d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 24 Oct, 17:13 UTC4d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Rust Laboratory - BossBase v13 perimeter?
The name of Rust Laboratory - BossBase v13 perimeter gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Rust Laboratory - BossBase v13 perimeter right now?
A reading taken now finds Rust Laboratory - BossBase v13 perimeter offline; the most recent activity was 4 days 20 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does Rust Laboratory - BossBase v13 perimeter rank against other Rust servers?
On player hours for the past week, Rust Laboratory - BossBase v13 perimeter sits at #12,993, which puts it inside the top 58% of every ranked server.
Server details
How reliably does Rust Laboratory - BossBase v13 perimeter stay online?
Rust Laboratory - BossBase v13 perimeter is down at the moment; the last recorded contact was 4 days 20 hours ago. 0 of 96 hours in the last 4 full days were up time, 0% of the total. 24 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Rust Laboratory - BossBase v13 perimeter hosted?
Nothing about a region comes from Rust Laboratory - BossBase v13 perimeter. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 5.230.5.13:28915.
What build of Rust does Rust Laboratory - BossBase v13 perimeter use?
Rust network protocol 2635 and build 168909 on Windows is what Rust Laboratory - BossBase v13 perimeter runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Rust Laboratory - BossBase v13 perimeter?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does Rust Laboratory - BossBase v13 perimeter run its wipes?
Too few wipes of Rust Laboratory - BossBase v13 perimeter are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 4 days 21 hours.
Tags
What do the server tags on Rust Laboratory - BossBase v13 perimeter mean?
The game's server browser reads the tags Rust Laboratory - BossBase v13 perimeter publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust Laboratory - BossBase v13 perimeter appear?
These Rust Server Trends lists include Rust Laboratory - BossBase v13 perimeter: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto Rust Laboratory - BossBase v13 perimeter?
You can connect by pressing F1 in Rust and typing client.connect 5.230.5.13:28915 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.