Station XX-8511 · no signal
LocalRustServer1337
Offline 5.228.83.213:28015 checked 3d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #8,511
- top 38%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on LocalRustServer1337?
A procedural map runs on LocalRustServer1337, generated by the game.
Which settings and rules apply on LocalRustServer1337?
You will find no gather rate in the name of LocalRustServer1337. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched off.
Live population
What is the current population on LocalRustServer1337?
No players are recorded on LocalRustServer1337 at this moment; it is offline, and the last sighting was 3 days 9 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does LocalRustServer1337 rank against other Rust servers?
On player hours for the past week, LocalRustServer1337 sits at #8,511, which puts it inside the top 38% of every ranked server.
Server details
How reliably does LocalRustServer1337 stay online?
No contact with LocalRustServer1337 right now, and the last recorded contact was 3 days 9 hours ago. Of the 72 hours in the last 3 full days, it was up for 7, or 10% of the time. On 24 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does LocalRustServer1337 run from?
Nothing about a region comes from LocalRustServer1337. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 5.228.83.213:28015 is the address it uses.
What build of Rust does LocalRustServer1337 use?
LocalRustServer1337 is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does LocalRustServer1337 run its wipes?
On record so far are too few of LocalRustServer1337's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 12 hours.
Lists and tags
What do the server tags on LocalRustServer1337 mean?
These are the tags LocalRustServer1337 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does LocalRustServer1337 appear?
The Rust Server Trends lists that take in LocalRustServer1337 are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to LocalRustServer1337?
To join, enter client.connect 5.228.83.213:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.