Rust Server TrendsSeismic network · station log
Recording Stations11,623 Players39,438 Active2,939 Wipes · 3 h88 48 h

Station XX-15339 · no signal

Local server 261

Offline 5.227.52.42:28015 checked 5d ago

modded
Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15339 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 150 on average
77/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
112/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
40/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
12/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Local server 261?

No gather rate appears in the name of Local server 261. It gives no group limit in its listing. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Local server 261 right now?

Local server 261 is not responding at this moment and is offline, last seen 5 days 12 hours ago. Averaged across the last seven days, the population was 0 players.

How does Local server 261 rank against other Rust servers?

The last seven days of player hours place Local server 261 at #15,339, in the top 69% of all ranked servers.

Operator and location

How reliably does Local server 261 stay online?

As recorded now, Local server 261 is not reachable, the last contact having been 5 days 12 hours ago. It was up 0% of the time across the last 5 full days: 0 of 120 hours. 23 October 2026 is when Rust Server Trends first recorded it.

Which region does Local server 261 run from?

No region is published by Local server 261. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 5.227.52.42:28015.

What build of Rust does Local server 261 use?

On Windows, Local server 261 runs Rust network protocol 2332. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Local server 261 run its wipes?

The rhythm of Local server 261 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 8 days 16 hours.

Server tags

What do the server tags on Local server 261 mean?

These are the tags Local server 261 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp15 (Max players): 15 slots are available; v2332 (Protocol): Game protocol 2332: to join, your game must match this version; ptrak (Networking): The network layer is RakNet, the game's standard; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; h955eb6e7 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Local server 261 appear?

The Rust Server Trends lists that take in Local server 261 are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Last wipe: In the last 2 weeks.

Connecting

How do you connect to Local server 261?

You can connect by pressing F1 in Rust and typing client.connect 5.227.52.42:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players 15 slots are available.
v2332
Protocol Game protocol 2332: to join, your game must match this version.
ptrak
Networking The network layer is RakNet, the game's standard.

Mods and access

oxide
Oxide Oxide (uMod) is the plugin framework running here.
modded
Modded Plugins or settings alter the game, so it's listed under Modded.

Other

h955eb6e7
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.