Station XX-13295 · no signal
[Persian] Milad Land
Offline 5.216.237.101:28015 checked 38d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,295
- no region published
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [Persian] Milad Land?
[Persian] Milad Land uses a procedural map, which the game generates.
Which settings and rules apply on [Persian] Milad Land?
The name of [Persian] Milad Land gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on [Persian] Milad Land?
A reading taken now finds [Persian] Milad Land offline; the most recent activity was 38 days 14 hours ago.
How does [Persian] Milad Land rank against other Rust servers?
Over the last seven days, [Persian] Milad Land recorded enough player hours to reach #13,295 worldwide, placing it in the top – of all ranked servers.
Server facts
How reliably does [Persian] Milad Land stay online?
As recorded now, [Persian] Milad Land is not reachable, the last contact having been 38 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 18 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does [Persian] Milad Land run from?
A region is not published by [Persian] Milad Land. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 5.216.237.101:28015.
Which Rust version is [Persian] Milad Land running?
On Windows, [Persian] Milad Land runs Rust network protocol 2633 and build 162929. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does [Persian] Milad Land wipe, and on which days?
The rhythm of [Persian] Milad Land cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 54 days 18 hours.
Server tags
What do the server tags on [Persian] Milad Land mean?
The game's server browser reads the tags [Persian] Milad Land publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [Persian] Milad Land appear?
You will find [Persian] Milad Land on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to [Persian] Milad Land?
You can connect by pressing F1 in Rust and typing client.connect 5.216.237.101:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.