Station XX-14647 · no signal
[Persian] Milad Land
Offline 5.213.36.8:28015 checked 3d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #14,647
- top 66%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [Persian] Milad Land?
[Persian] Milad Land uses a procedural map, which the game generates.
Which settings and rules apply on [Persian] Milad Land?
You will find no gather rate in the name of [Persian] Milad Land. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on [Persian] Milad Land right now?
A reading taken now finds [Persian] Milad Land offline; the most recent activity was 3 days 4 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does [Persian] Milad Land rank against other Rust servers?
Over the last seven days, [Persian] Milad Land recorded enough player hours to reach #14,647 worldwide, placing it in the top 66% of all ranked servers.
Server details
How reliably does [Persian] Milad Land stay online?
No contact with [Persian] Milad Land right now, and the last recorded contact was 3 days 4 hours ago. Of the 72 hours in the last 3 full days, it was up for 0, or 0% of the time. 24 October 2026 is when Rust Server Trends first recorded it.
Which region does [Persian] Milad Land run from?
A region is not published by [Persian] Milad Land. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.213.36.8:28015 is the address it uses.
What build of Rust does [Persian] Milad Land use?
Rust network protocol 2635 and build 168909 on Windows is what [Persian] Milad Land runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does [Persian] Milad Land wipe, and on which days?
On record so far are too few of [Persian] Milad Land's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 11 days 6 hours is how long the current world has been running.
Lists and tags
What do the server tags on [Persian] Milad Land mean?
Tags published by [Persian] Milad Land and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [Persian] Milad Land appear?
The Rust Server Trends lists that take in [Persian] Milad Land are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to [Persian] Milad Land?
Enter client.connect 5.213.36.8:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.