Station XX-15349 · recording
A Rust Server
Online 5.196.92.108:28007 checked 5m ago
- Players now
- 0/ ?
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.1 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 12:50 UTC11d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 14 Oct, 22:32 UTC14d ago | M0.0▲rising | 1 | halved by day 1 | 2.6 days | 0 | |
| Thu 24 Sep, 16:42 UTC34d ago | M0.0▲rising | 1 | halved by day 2 | 20.2 days | 0 | |
| Sat 19 Sep, 14:37 UTC39d ago | M0.0▲rising | 1 | halved by day 2 | 5.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on A Rust Server?
Generated by the game, the map on A Rust Server is procedural, size 3,750 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.
Which settings and rules apply on A Rust Server?
You will find no gather rate in the name of A Rust Server. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on A Rust Server right now?
The player count on A Rust Server stands at 0 right now. The population averaged 0 players over the past week.
How does A Rust Server rank against other Rust servers?
On player hours for the past week, A Rust Server sits at #15,349, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does A Rust Server stay online?
As recorded now, A Rust Server is running. The uptime it reports puts its last restart about 6 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does A Rust Server hold a steady tick rate?
Across the last 48 hours it averaged 222 server fps, with a floor of 188. Buildings, deployables and all the rest of the world's entities brought it to a high of 83,341. Memory use peaked at 3,714 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does A Rust Server run from?
No region is published by A Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 5.196.92.108:28007 is the address it uses.
What build of Rust does A Rust Server use?
On Linux, A Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on A Rust Server?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 1 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.
On what timetable does A Rust Server run its wipes?
There is no next wipe to predict at A Rust Server, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 11 days 11 hours.
Tags
What do the server tags on A Rust Server mean?
These are the tags A Rust Server publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does A Rust Server appear?
These Rust Server Trends lists include A Rust Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to A Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 5.196.92.108:28007 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.