Station XX-15338 · no signal
svx.lol | DEV
Offline 5.180.252.88:45215 checked 5d ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 20:26 UTC20d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on svx.lol | DEV?
The map on svx.lol | DEV is procedural, produced by the game.
Which settings and rules apply on svx.lol | DEV?
No gather rate appears in the name of svx.lol | DEV. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on svx.lol | DEV?
svx.lol | DEV is not responding at this moment and is offline, last seen 5 days 16 hours ago. Averaged across the last seven days, the population was 0 players.
How does svx.lol | DEV rank against other Rust servers?
Over the last seven days, svx.lol | DEV recorded enough player hours to reach #15,338 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does svx.lol | DEV stay online?
svx.lol | DEV is down at the moment; the last recorded contact was 5 days 16 hours ago. 40 of 168 hours in the last 7 full days were up time, 24% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is svx.lol | DEV hosted?
Nothing about a region comes from svx.lol | DEV. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 5.180.252.88:45215 is the address it uses.
What build of Rust does svx.lol | DEV use?
svx.lol | DEV is running Rust network protocol 2634 and build 167231 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on svx.lol | DEV?
On average, the busiest point of its recent wipes drew 0 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does svx.lol | DEV run its wipes?
The rhythm of svx.lol | DEV cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 20 days 12 hours is how long the current world has been running.
Server tags
What do the server tags on svx.lol | DEV mean?
Tags published by svx.lol | DEV and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does svx.lol | DEV appear?
These Rust Server Trends lists include svx.lol | DEV: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto svx.lol | DEV?
Enter client.connect 5.180.252.88:45215 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.