Station XX-15426 · no signal
Carbon Test (CarbonServer1)
Offline 5.178.138.150:28015 checked 6d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,426
- top 69%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.3 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 20 Oct, 17:06 UTC8d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 15 Oct, 09:04 UTC13d ago | M0.0▲rising | 1 | held half | 5.3 days | 0 | |
| Mon 5 Oct, 23:36 UTC22d ago | M0.0▲rising | 1 | held half | 9.4 days | 0 | |
| Sat 3 Oct, 07:37 UTC25d ago | M0.0▲rising | 1 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on Carbon Test (CarbonServer1)?
The name of Carbon Test (CarbonServer1) gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Carbon Test (CarbonServer1)?
Carbon Test (CarbonServer1) is not responding at this moment and is offline, last seen 6 days 11 hours ago. The seven-day average for this server is 0 players.
How does Carbon Test (CarbonServer1) rank against other Rust servers?
Over the last seven days, Carbon Test (CarbonServer1) recorded enough player hours to reach #15,426 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does Carbon Test (CarbonServer1) stay online?
As recorded now, Carbon Test (CarbonServer1) is not reachable, the last contact having been 6 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 4, or 2% of the time. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.
Which region does Carbon Test (CarbonServer1) run from?
A region is not published by Carbon Test (CarbonServer1). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 5.178.138.150:28015 is the address it uses.
Which Rust version is Carbon Test (CarbonServer1) running?
Rust network protocol 2634 and build 167781 on Windows is what Carbon Test (CarbonServer1) runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Carbon Test (CarbonServer1)?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe. Half that peak was held until the next wipe in 100% of its recent wipes.
How often does Carbon Test (CarbonServer1) wipe, and on which days?
There is no next wipe to predict at Carbon Test (CarbonServer1), since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 8 days 1 hours.
Server tags
What do the server tags on Carbon Test (CarbonServer1) mean?
The game's server browser reads the tags Carbon Test (CarbonServer1) publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Carbon Test (CarbonServer1) appear?
These Rust Server Trends lists include Carbon Test (CarbonServer1): Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto Carbon Test (CarbonServer1)?
You can connect by pressing F1 in Rust and typing client.connect 5.178.138.150:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.